Emmeline Hallewell, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman is well dressed, constantly wearing a brown suit, grey shirt, and blue tie, and a wedding ring on her right hand. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic woman, Emmeline's first love is herself. Her second love is also herself. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur, Athletic. Flaws: Hedonist. Bonds: In love. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 10000 sp. 1 Minor magic item.
Jarana Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'11". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is long and red with streaks of golden, and is pulled back with small brown clips. Her amber eyes dart from person to person to random spaces in the air.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has built up a small fortune and can afford her own way.
Motivation: Revenge; and she is greedy
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Debt, Enemies. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 65 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Obsidian (9 gp). Eye agate (9 gp). Aquamarine (800 gp). Black pearl (800 gp). Tourmaline (70 gp). Rose (40 gp). Lapis lazuli (9 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp). Bloodstone (40 gp).
Myev Livingstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses like a well dressed Stableman does. With bright brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born into a rich family. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She has set out to sabotage the competition.
Motivation: She's in love; and dragonborn compassion
Flaws: Mundane, Racist. Bonds: Job, Rich, Has a crush. Occupation: Stableman
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 40 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 900 gp. Amber (100 gp). Black pearl (1000 gp). Blue quartz (16 gp). 1 Minor magic item.
Calcitro Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is smooth and relatively long. He has several tiny jet earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.
History: Calcitro was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 7 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Half-Plate.
Luthra Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears rags and sports a simple walking cane. Her white hair is cut short. Her eyes are blue and beady.
Personality: She is a hateful person. She taunts others and blames them for her problems. She uses divination through singing.
History: Born to a Carter, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted arcane powers by her dying brother.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 45000 sp.
Wymar Addington, Male Human [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His auburn hair is still thick. His thin eyebrows rest above his beady hazel eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Therai Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black top hat and black clothes. His hair is brown and very short. His black eyes peer out from beneath his top black hat.
Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a crush on the local Seamstress; and he wants to get laid
Ideals: Athletic, Optimist, Gifted. Flaws: Selfish. Bonds: Rich, Has a crush. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Terran, Aquan, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 500 gp.
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