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NPC Generator

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Advanced [show]


Dagger Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red fur. She wears a pastel vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She has a hunchback. She has dyed her greying red fur a little too much giving a sharp red color. Her face is covered beneath a completely black helmet.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Druid school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying sister.

Motivation: Her relatives are trying to arrange a marriage; and retire the richest woman in the south

Ideals: Passionate, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Dagger Of Snakes, Female Tabaxi Druid 8
Medium (5'0") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 800 gp. Zircon (40 gp).


Social Check DCs


Seraphina Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears many layers of old clothing at all times. Her head has been shaved. She tend to wears goggles to shield her eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Seraphina was born in the south. At a young age she loved to build and create. Seraphina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seraphina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has worked as a Masseuse like her mother before her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Criminal record, Job. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Seraphina Wildheart, Female Halfling Paladin 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valanthe Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Dyer uniform. Her hair is red and curly. Her face is covered beneath a completely black helmet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gifted from a young age, Valanthe studied abroad. After coming to the age of reason, Valanthe took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new dyer responsibilities is difficult

Ideals: Athletic, Fighting, Gifted. Bonds: Job. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Valanthe Caerdonel, Female Elf Ranger 9
Medium (4'7") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. Deep blue spinel (1500 gp). Black star sapphire (1400 gp). White opal (1400 gp). Eye agate (4 gp). Coral (120 gp). Red-brown spinel (120 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and is generally shirtless and showing off his tattooed chest. His left leg appears badly burned and disfigured. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: Sold as a small child to a slaver, Enialis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Enialis Xiloscient, Male Elf Adept 11
Medium (5'1") Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills History +5, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Strength, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green shirt with thin black vertical stripes and pastel pants. His hair is white and curly. His silver eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Zepar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Joker. Bonds: Adventurer, Job. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Zepar Strength, Male Tiefling Barbarian 16
Medium (5'10") Tiefling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 143 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)12 (+1) 9 (-1)17 (+3)
Skills History +6, Stealth +7
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 900 pp. Deep blue spinel (200 gp). Star ruby (500 gp). Sardonyx (80 gp). Deep green spinel (130 gp). Moss agate (13 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Pink pearl (130 gp). Golden yellow topaz (200 gp). Rich purple corundum (500 gp). Smoky quartz (80 gp). Rhodochrosite (13 gp). Black pearl (200 gp).


Social Check DCs


Charles Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. He has a long chestnut beard with little hanging trinkets. His amber eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Priest, who enjoyed hunting, Charles was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Westbrook, Male Human Rogue 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 6 (-2)14 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Elizabeth Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears a yellow costume with the symbols of the four houses of cards on her torso. Her skin is also unnaturally pale. She keeps her blonde hair in a pixie cut. Her eyes are brown and beady.

Personality: She dislikes all the random violence that takes place in the east. She does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Elizabeth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She has drifted from career to career and currently works as a Server.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Pacifist. Flaws: Ugly, Insomniac. Bonds: Mentor, Job. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Elizabeth Jenkins, Female Half-Elf Sorcerer 5
Medium (4'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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