Mary Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and sports empty pouches on her belt. Her golden hair is cut jaggedly and amateurishly. Her green eyes are slightly larger than normal.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She comes from a rich western family. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She struck the Bricklayer job and began her own company from there.
Motivation: She loathes her own lifestyle; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Sensitive, Depressed. Bonds: Rich, Criminal record, Job. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 20000 cp.
Emen Pickering, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. Her auburn hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Emen embodies much of what other species detest in the Half-Orcs. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She wants revenge against gnolls; and revenge
Flaws: Insane, Antagonistic. Bonds: Poor, Enemies. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp.
Farideh Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long bronze crest kept up in a rat tail. Her fierce gold eyes like to dwell on things.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Farideh was born the youngest of three triplets. When Farideh reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Gardener they were divorced and she won custody of their son. She worked as a Shepherd, and she later adopted a second son.
Motivation: She is compelled to act according to her religious beliefs; and to unite with her sister
Ideals: Athletic. Flaws: Terse, Hedonist. Bonds: Family, Military, Religious. Occupation: Shepherd
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 600 sp.
Spring Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'7" and wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her right hand appears badly burned and disfigured. Her orange fur is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Dilettante and found it very stressful. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Sensitive. Bonds: Poor. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Vonbin Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a blonde handlebar mustache and slicked back blonde hair. His brown eyes dart from person to person.
Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He would rather hide behind his crafts than deal with other people.
History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels kind of lost in life; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Has a crush, Nature, Criminal record. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Morkral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an entirely grey suit with white socks and a vest with buckled shoes. He wears his white hair up. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted arcane powers by his dying brother.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Attractive, Nature. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 10000 cp.
Arha Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. She carries a battered whip and tarnished longsword as well. Her silver hair is cut short. She wears large thick round spectacles.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Arha was born on a far eastern forest where she grew up under the tutelage of her father, an expert Armorer. After a long history of fighting, Arha and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
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