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NPC Generator

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Advanced [show]


Lone Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His yellow fur is lengthy and is close to two feet long. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture; and he is unsatisfied with his job

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Lone Prim Posies, Male Tabaxi Adept 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Alexandre Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His golden hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Alexandre Ramsey, Male Human Adept 11
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 89 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 12 (+1)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 180 pp. Hematite (14 gp). Jet (140 gp). Tourmaline (140 gp). Deep blue spinel (200 gp). Clear bright green emerald (7000 gp). Rose (50 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His moppish blonde hair is in a traditional bowl cut. His eyes are amber and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Flaws: Shy. Bonds: Rich, Adventurer, Immigrant, Military. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Zunn Stanton, Male Half-Orc Adept 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 7 (-2)13 (+1)
Skills Investigation +5
Senses Passive Perception 8
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. Citrine (40 gp). Black pearl (1200 gp). Amber (140 gp). Rock crystal (40 gp).


Social Check DCs


Borgu Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times, and carries whips. His hair is auburn, silky, and of moderate length. He has a tattooed face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Borgu is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter

Ideals: Fighting, Justice. Bonds: Attractive, Mentor. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Borgu Bing, Male Half-Orc Warrior 6
Medium (5'7") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Nedda Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her black hair. She tend to wears goggles to shield her eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She feels kind of lost in life; and she'd like to take her coworkers down a peg

Ideals: Passionate. Flaws: Impulsive, Depressed. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Nedda Wiseacre, Female Halfling Monk 10
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Intimidation +5, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Auran, Infernal
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: 6000 sp. Bloodstone (60 gp). Deep blue spinel (700 gp).


Social Check DCs


Makaria Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. Her dark red hair is unkempt and raggedy. Her black eyes dart from person to person.

Personality: A skeptical and narcissistic woman, Makaria's first love is herself. Her second love is also herself. She is obsessed with her god.

History: Her mother raised her in a mountain cabin. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Makaria Patience, Female Tiefling Commoner 8
Medium (4'11") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points -2 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 4 (-3)12 (+1) 10 (+0)15 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Fenriz Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. He has dyed his greying silver hair a little too much giving a sharp silver color. His silver eyes peer out from beneath his small black hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Fenriz hails from a village terrorized by gnolls. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he wants revenge against gnolls

Ideals: Joker, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Fenriz Turmoil, Male Tiefling Warlock 8
Medium (5'3") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 16 (+3)18 (+4)
Skills Nature +2, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Chalcedony (30 gp).


Social Check DCs

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