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NPC Generator

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Advanced [show]


Bolhild Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown armored body suit, with a simple blue line shooting up and back down, and is pretty ugly. Her golden hair is kept up in a ponytail inside a top hat. Her amber unseeing eyes seem to look past you.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.

Motivation: She is terrified, and will act out of fear; and to get a good night's sleep

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Bolhild Fireforge, Female Dwarf Expert 5
Medium (3'9") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. Blue sapphire (1100 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy golden hair. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Krimmon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Krimmon reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Emotional, Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Krimmon High-hill, Male Halfling Cleric 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)14 (+2) 6 (-2)8 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp. Large well-done wool tapestry (100 gp).


Social Check DCs


Godfrey Stratford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey costume with the symbols of luck on his torso. He is tall, broad shouldered and powerfully built. His golden hair is long and unkept. His eyes are likewise amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Criminal record, Nature. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Godfrey Stratford, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)7 (-2) 5 (-3)11 (+0)
Skills Arcana +0, Stealth +4
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Ovina Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is generally well dressed albeit a few years behind the times and is in decent physical shape. She has a very tight haircut. She wears a mask on her face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She would rather hide behind her crafts than deal with other people.

History: From birth she was tutored by a cruel and relentless mentor. She made a point of taking high paying jobs and getting most of it up front. She has never given up on her writing dream.

Motivation: To clean up the streets; and she's looking for her big break

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Ovina Trueblood, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 340 gp. 1 Bullseye lantern.


Social Check DCs


Naeris Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts, and he perpetually has his axe ready. He has a white handlebar mustache and slicked back white hair. He has hazel eyes and a tan hat with a black feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. Naeris liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer, Nature. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Naeris Qualanthri, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 3 Thunderstones. 8 Acid flasks.


Social Check DCs


Flask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has the majority of her body covered in plate. She keeps her long lavender fur kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She also hits on women, regardless of circumstances.

History: She was raised in a white middle class family as the only child. Her family was turned out during the war. She and her family wandered north to less war torn lands. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She would like to get married and retire; and to find somewhere to settle down

Flaws: Shy, Mundane, PTSD. Bonds: Has a crush. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Flask On the Water, Female Tabaxi Warlock 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Damien Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He wears his white hair up. His thin eyebrows rest above his beady green eyes.

Personality: He has always had a great fascination with Elven culture. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Logical. Flaws: Ugly, Racist, Selfish. Bonds: Military. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Damien Shadowquick, Male Halfling Fighter 3
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 200 gp. Obsidian (10 gp).


Social Check DCs

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