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Advanced [show]


Nurkara Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this woman is renowned for her bright brown dresses and hats. She wears her hair in dreadlocks. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Prone to second guessing herself, she comes off as nervous. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others.

Ideals: Gifted. Flaws: Shy, Fearful, Disease. Bonds: Attractive. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Nurkara Battlehammer, Female Dwarf Commoner 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Habor Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He is bristling with hidden weapons, mostly crossbows and glaives. He keeps his dark red hair in a pixie cut. His eyes are silver and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his music dream.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Depressed. Bonds: Criminal record, Adventurer, Military. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Habor Rage, Male Tiefling Cleric 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 9 (-1)18 (+4)
Skills Perception +2, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver ewer (80 gp).


Social Check DCs


Balam Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Merchant. His silver hair is lengthy and is close to two feet long. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Balam was raised in a hard working conservative environment. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Job, Attractive. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Balam Sorrow, Male Tiefling Barbarian 8
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Gnome, Celestial
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Tordek Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His top hat is riddled with cuts and holes. He has violet eyes and a brown hat with a grey feather.

Personality: A skeptical and narcissistic man, Tordek's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Rich, Mentor, Adventurer. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Tordek Fallack, Male Dwarf Bard 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 1000 cp.


Social Check DCs


Gorbundus Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple green robe with tan stripes complete with hood. He has dyed his greying blue crest a little too much giving a sharp blue color. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Joker, Philantrophist. Flaws: Secretive, Depressed. Bonds: Immigrant. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Gorbundus Kerrhylon, Male Dragonborn Barbarian 3
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 11 (+0)7 (-2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Druidic, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 700 sp. Jade (120 gp). Coral (120 gp).


Social Check DCs


Breena Turen, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan coat over a violet low-cut shirt, and a wide-brimmed hat upon her head. She wears her hair in dreadlocks. Her amber eyes peer out from beneath her wide-brimmed tan hat.

Personality: Breena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 5 years old her parents immigrated from the south. Breena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by goblins. Breena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: A strong sense of loyalty to Tabaxi people; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Impeccable. Flaws: Racist. Bonds: Immigrant, Nature, Enemies. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Breena Turen, Female Gnome Adept 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Star rose quartz (50 gp). Azurite (16 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Seven Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel leather gloves, a pastel jacket, and tight pants, and carries shields. She keeps her beige fur in a flapper bob. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 5 years old her parents immigrated from the north. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Religious, Immigrant. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Seven Thunder, Female Tabaxi Wizard 6
Medium (5'2") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 4000 sp.


Social Check DCs

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