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Advanced [show]


Direcris Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears skinny pants and wears a green and brown robe with the hood down. His left leg appears badly burned and disfigured. He wears a top hat to hide his balding. His gold unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. Direcris liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Nature. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Direcris Ghaallixirn, Male Dragonborn Bard 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +7, History +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: Fire opal (1600 gp). Freshwater pearl (16 gp). Obsidian (16 gp). Citrine (20 gp). Hematite (16 gp). Moss agate (16 gp). Azurite (16 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This man very much looks the part of a Tailor, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. This blue eyed southerner is not easily forgotten.

Personality: He is mildly Gnome supremacist, though he does not identify as such. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A strong sense of loyalty to Human people; and a rival would like him out of the picture

Flaws: Racist, Insane, Mundane. Bonds: Job, Criminal record. Occupation: Tailor

Voice: French accent

Attributes [hide]

Delebean Humplebumple, Male Gnome Ranger 7
Small (3'3") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Warryn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a blue vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born to a Hunter, his father struggled to pay the bills. Warryn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Warryn Nucklestamp, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp.


Social Check DCs


Brottor Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, grey, dusty cloak. With a patchy blonde beard and wild blonde hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Banker, but he was a colossal failure. He has worked as a Shepherd like his father before him.

Motivation: Seeks redemption; and he is unsatisfied with his job

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Mentor, Job, Criminal record. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Brottor Glanhig, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 370 gp. Obsidian (5 gp). Violet garnet (300 gp). 1 Masterwork Musical instrument.


Social Check DCs


Fenriz Charity, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears green cloth garments or leather armor. His long silver hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Fenriz was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Locksmith like his father before him.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Joker. Bonds: Criminal record, Job, Poor, Adventurer. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Fenriz Charity, Male Tiefling Bard 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 200 gp.


Social Check DCs


Radomir Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His white hair and beard is wavy and long. He has green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Radomir Copperkettle, Male Halfling Warlock 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 900 gp.


Social Check DCs


Torz Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). He has wavy auburn hair. This blue eyed easterner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Torz took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He's since become an addict/alcoholic.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Nature, Guardian. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Torz Lincoln, Male Half-Orc Warrior 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 90000 cp. Chrysoprase (80 gp). Deep blue spinel (800 gp). Onyx (80 gp). Rhodochrosite (16 gp).


Social Check DCs

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