Xanaphia Horineth, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She wears a colorful flower in her white hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of southern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She inherited the family business which she has now maintained for 14 years.
Motivation: Expand her business; and to prove her worth to the world
Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Jane Darby, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. She has moderate length brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born on a small isolated farm. Jane abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Celestial, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 700 sp.
Oda Sympony, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long auburn hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She comes from a rich northern family. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Fortune-teller.
Motivation: Wants to open a new tavern; and she has money and likes to spend it
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Gold and topaz bottle stopper cork (400 gp).
Bardryn Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. Her auburn hair is knotted and matted. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She exudes charisma. She is a tour de force of persuasion. She would rather hide behind her crafts than deal with other people.
History: Bardryn lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Laborer and was forced into it by her family.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp. Red-brown spinel (60 gp).
Quick Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She has the majority of her body covered in plate. She has orange fur. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village she learned the ways of the warrior from her mother. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Cook
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 67 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 700 gp. Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rose Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red coat over a black low-cut shirt, and a small hat upon her head. Her skin is fair and her fingers are delicate and long. Her brown hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has worked as a Glassblower like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Job, Rich. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Olivia Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this southern woman wears a simple white robe with blue stripes complete with hood. Her hair is black, silky, and of moderate length. Her fierce blue eyes like to dwell on things.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She got into the Barber business at a young age. In her 13th year, her parents were killed by a dire rats raid, leaving Olivia alone in the world. After a stint in an orphanage, she was adopted. She struck the Barber job and began her own company from there.
Motivation: Tiefling compassion; and wants to open a new tavern
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Enemies, Job. Occupation: Barber
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 75 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1500 gp. Silver pearl (90 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
