Malmûg Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is cut short. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Stableman for hire.
Motivation: He is content; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Impulsive, Mundane. Bonds: Nature, Job. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Emerald (600 gp). Eye agate (15 gp).
Lucan Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his chestnut hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Lucan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Lucan hails from a village terrorized by drow. In his 15th year, his parents were killed by a drow raid, leaving Lucan alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Lucan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Many drow want him driven away; and regain custody of his daughter
Flaws: Insomniac, Mundane. Bonds: Rich, Family, Enemies. Occupation: Beggar
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 8000 sp. Smoky quartz (60 gp). Chalcedony (60 gp). Moonstone (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Fallond Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this southern man is well dressed, constantly wearing a grey suit, blue shirt, and white tie. His blonde hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a mountains tribe. Fallond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Fallond and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Navigator
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Conrad Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is typically in his Adventurer uniform. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Adventurer. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +4
Possessions: 1900 sp.
Hugolina Nibley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her blue eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. She cannot resist a sob story and will often dote over anyone who has one.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is content; and to end her boredom
Ideals: Philantrophist. Flaws: Shy, Mundane, Insomniac. Bonds: Rich. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 34 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 6 (-2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Philomena Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair is short and white. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also is a firm believer in the womanly ideal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She left for the west, certain she would find work there.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: Deep green spinel (110 gp).
Purah Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green top hat and green clothes. Her red hair is slicked back into a classic pompadour. She wears an eyepatch.
Personality: She is fixated on the number 10. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A true patriot, Purah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the east her family was never financially stable. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and to reunite with her absent mother
Flaws: Ugly, Insane. Bonds: Military, Poor, Family, Guardian. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 15 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1200 gp. Malachite (6 gp). Sard (40 gp). Zircon (40 gp). Lapis lazuli (6 gp). Obsidian (6 gp). Blue quartz (6 gp). Smoky quartz (40 gp). Coral (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
