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Advanced [show]


Frouse Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His tied-back hair is silver. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: Frouse was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. While studying, he fell in love. They married and had a daughter. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist. Bonds: Attractive, Adventurer, Poor, In love. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Frouse Umbodoben, Male Gnome Fighter 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Isabella Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She carries with her a set of bows on her belt, each one with a topaz on the hilt. Her long chestnut hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Isabella's homeland. Isabella decided to take the middle way and become a bodyguard. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Dyer

Voice: American accent

Attributes [hide]

Isabella Cumberbatch, Female Human Bard 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 80 gp. 1 Good lock.


Social Check DCs


Frouse Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears an entirely tan suit with brown socks and a vest with buckled shoes. His skin is also unnaturally pale. His chestnut hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his Stetson tan hat.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Frouse Murnig, Male Gnome Rogue 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Sapphire pendant on gold chain (900 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Calcitro Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his red robe and has his axe always slung over his shoulder. His hair is short and chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He is content.

Ideals: Extrovert, Optimist. Flaws: Mundane. Bonds: Military. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Calcitro Goldfound, Male Halfling Aristocrat 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills History +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Leshanna Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a yellow coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. She wears her white hair down. Her face is covered beneath a completely black helmet.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Leshanna was left her mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leshanna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist, Fighting. Bonds: Attractive, Military. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Leshanna Coleman, Female Half-Elf Cleric 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 10000 cp. Rock crystal (50 gp). Moonstone (50 gp). Moonstone (50 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Vanchu Breeden, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black trousers with grey and tan striped suspenders. She wears various colorful collared shirts. She carries with her a set of nunchakus on her belt, each one with a jet on the hilt. Her white hair is cut short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is irascible and easily irritated. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Vanchu was born with her father's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Vanchu Breeden, Female Half-Orc Druid 6
Medium (4'10") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)3 (-4) 11 (+0)9 (-1)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. Deep blue spinel (1500 gp). Sardonyx (60 gp). Malachite (7 gp). Chrysoberyl (80 gp).


Social Check DCs


Lilli Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She can't help but pocket interesting objects she comes across

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lilli took refuge in the ruined castle and found the beat up trident and armor she uses now. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to raise her children well; and she has decided she is irredeemable

Ideals: Athletic, Fighting. Bonds: Criminal record, Nature, Slave, Family. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Lilli Lingenhall, Female Gnome Commoner 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs

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