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NPC Generator

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Advanced [show]


Calcitro Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To be a Hunter again; and balancing his hectic life and new architect responsibilities is difficult

Bonds: Attractive, Has a crush, Job, Religious. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Calcitro Tallfellow, Male Halfling Monk 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +7, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Great Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy yellow fur. His eyes are a pleasant yellow.

Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Great Thundercloud, Male Tabaxi Ranger 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2400 gp. Sapphire pendant on gold chain (1600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a pastel suit. He has done his best to style his red fur to look like a famous performer. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Performer, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To protect his home; and to unite with his brother

Ideals: Optimist, Justice. Bonds: Poor, Family, Guardian. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Beast Timber, Male Tabaxi Ranger 18
Medium (6'3") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 114 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +9, Deception +7
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1000 pp. Violet garnet (900 gp). Iolite (20 gp). Amethyst (160 gp). Fire opal (1300 gp). Chrysoberyl (160 gp). Rhodochrosite (12 gp). Chrysoprase (20 gp). Golden pearl (160 gp). Banded agate (12 gp). Golden yellow topaz (900 gp). Star ruby (1300 gp). Bloodstone (20 gp). Tiger eye turquoise (12 gp). Violet garnet (900 gp). White pearl (160 gp). Freshwater pearl (12 gp). Bloodstone (20 gp). Chalcedony (20 gp). Chalcedony (20 gp). Red-brown spinel (160 gp). Aquamarine (900 gp). Black pearl (900 gp). Aquamarine (900 gp). Zircon (20 gp). Azurite (12 gp). Golden pearl (160 gp). Bloodstone (20 gp). Golden yellow topaz (900 gp). 1 Major magic item.


Social Check DCs


Malquis Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She carries a battered sai and tarnished glaive as well. Her chestnut hair is cut short. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Malquis Brinker, Female Half-Elf Adept 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: Just what you see.


Social Check DCs


Duergath Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern man, he wears just a brown suit. His blonde hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a slaver, Duergath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Logical. Flaws: Mundane, Fearful. Bonds: Attractive, Mentor. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Duergath Foamtankard, Male Dwarf Fighter 7
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 69 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Rayden, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His white hair is greasy and uncared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Opinionated, Optimist. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Odo Rayden, Male Human Paladin 11
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 70 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Deception +6, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Wade, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He typically wears brown cloth garments or leather armor. He has a hunchback. He wears a broad hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Joker, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Wade, Male Human Commoner 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 290 pp. 1 Minor magic item.


Social Check DCs

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