Zephan Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair, when down, is lengthy. He has several tiny amber earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 sp. 1 Chain shirt.
Flame Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and she perpetually has her club ready. She has styled her cinnamon fur well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She works hard and plays hard.
History: She got into the Fisher business at a young age. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in club use. She has set out to sabotage the competition.
Motivation: Further expansion of business; and a deep hatred of goblins
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Poor, Job, Enemies. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Left-Handed Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is short and cinnamon. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Barber for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Religious. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Richard Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His hair is cut close to his head. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Servant, who enjoyed hunting, Richard was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Richard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: In love, Nature. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Eye agate (6 gp). Amber (50 gp). Rhodochrosite (6 gp). Eye agate (6 gp).
Mugrunden Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple green robe with blue stripes complete with hood. He wears his white crest down. His eyes, though not visible through his cowl, are gold.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is a Succubi in disguise. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 70 gp. 1 Banded mail.
Watson Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt. His brown hair is kept up in a ponytail inside a feathered hat. His hazel eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his father.
History: He was born in a small desert village. Watson liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Watson fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Nature, Criminal record. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 8000 sp.
Torgga Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a faded coat and loose pants complete with small hat. Her red hair is cut short with large spiked bangs in the front. Her amber eyes have a joyful gleam in them most of the time.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She has worked as a Shipwright like her mother before her.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. Banded agate (4 gp).
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