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NPC Generator

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Advanced [show]


Ghesh Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with small hat. His crest is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. He worked as a nervous Bricklayer and found it very stressful. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Sabotage a competitor; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Ugly, Cynical, Impulsive. Bonds: Military, Job. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Ghesh Yarjerit, Male Dragonborn Wizard 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Skirt Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a blue scarf. His black fur is smooth and relatively long. His eyes are blue and beady.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Barkeep business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Skirt Of Passion, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 17 (+3)16 (+3)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 370 gp. 1 Masterwork manacles.


Social Check DCs


Mantus Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He is physically well-built. His blue hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: Sold as a small child to a slaver, Mantus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mantus took refuge in the ruined castle and found the beat up flail and armor he uses now. He became a Architect soon after.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Job, Mentor, Nature. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Mantus Moral, Male Tiefling Monk 5
Medium (5'0") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Orc, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shedinn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a green shirt with thin white vertical stripes and green pants. He has styled his red crest well, parting it to the right. His eyes are likewise red.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Shedinn Jharthraxyn, Male Dragonborn Sorcerer 4
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 7 (-2)12 (+1) 8 (-1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tervaround Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered tan stockings, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her head has been shaved. Her face is scarred and worn.

Personality: A deeply religious woman she believes everything happens for a reason. She receives visions of the future at random moments

History: Tervaround was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Tervaround Munggen, Female Gnome Druid 7
Small (3'6") Gnome, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 56 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Goblin, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 700 gp.


Social Check DCs


Enidda Daergel, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears dark leathers with embroidery. With wild silver hair. She wears crescent spectacles with a black brim.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also hits on women, regardless of circumstances.

History: She was born to loving parents in a slum to the east. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is currently in port desperately looking for someone to get her out; and wants a kiss

Flaws: Antagonistic. Bonds: Has a crush, Poor, Slave. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Enidda Daergel, Female Gnome Warrior 5
Small (3'3") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dadalan Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His rusty crest is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the north. The war was a terrible time for him, and Dadalan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Dadalan grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Pacifist. Flaws: Insomniac, Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dadalan Pfaphnyrennish, Male Dragonborn Aristocrat 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 5 (-3)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 380 gp.


Social Check DCs

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