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Advanced [show]


Elaim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He has moderate length white hair. His violet eyes peer out from beneath his Stetson grey hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Elaim was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Family, Immigrant. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elaim Helcral, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp.


Social Check DCs


Cressel Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large black jacket. His hair is cut close to his head. His red eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Criminal record, Rich, Adventurer. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Cressel Euphoria, Male Tiefling Warlock 8
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)17 (+3) 18 (+4)14 (+2)
Skills Acrobatics +6, Animal Handling +7
Senses Passive Perception 14
Languages Common, Druidic, Sylvan, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1500 gp. Moss agate (15 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. His long silver hair reaches down to his waist. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Greedy, Disease. Bonds: Rich, Attractive. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Reirak Trueblood, Male Dwarf Adept 11
Medium (4'3") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 86 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)17 (+3) 9 (-1)11 (+0)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Elven, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 140 pp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erias Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His black hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes peer out from beneath his wide-brimmed grey hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Erias was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: A rival would like him out of the picture; and he wants nothing more than to rejoin the army

Flaws: Ugly, Addict. Bonds: Military, Criminal record. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Erias Rumnaheim, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 16 (+3)10 (+0)
Skills Perception +5, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Black pearl (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gynnie Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her hair is always cut to a buzz. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born into a rich family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich, Mentor. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Gynnie Littlefoot, Female Halfling Expert 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Dagger Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. She keeps her long cinnamon fur kept up in a rat tail. Her hazel eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Dagger was born with her father's beautiful face. She found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dagger Grass, Female Tabaxi Bard 5
Medium (6'3") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 sp. 1 Full Plate. 1 Full Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Valorean Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears his brass crest up. He has several tiny amber earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Fearful. Bonds: Attractive, Rich, Slave, Enemies. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Valorean Kerrhylon, Male Dragonborn Ranger 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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