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NPC Generator

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Advanced [show]


Drenna Tindall, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a robe, a symbol of the sun god around her neck, and a lance on her belt. She has a very tight haircut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Drenna lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Mercenary, but she was a colossal failure. She then took over the family business and is one of the better Sculptor for hire.

Motivation: Regain custody of her daughter.

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Family. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Drenna Tindall, Female Half-Orc Fighter 7
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 12 (+1)1 (-5)
Skills Insight +4, Intimidation -2
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin blue vertical stripes and black pants. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His auburn hair is matted, messy, and big. His face is scarred and worn.

Personality: He is mildly Human supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Enemies, Poor. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Randal Marleigh, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)7 (-2) 12 (+1)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Eye agate (13 gp). Onyx (20 gp). Deep green spinel (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a well pressed and immaculate suit (or dress). Her fur is beige and curly. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She has a massive crush on the younger sibling of the Merchant who has hired her part-time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Three hails from a village terrorized by giants. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's in love.

Flaws: Ugly, Forgetful. Bonds: Poor, Has a crush, Enemies. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Three In the Wind, Female Tabaxi Adept 10
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1300 gp. White pearl (110 gp). Brown diamond (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Wheatley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in a clean brown cloak covering her clean studded leather. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her amber eyes peer out from beneath her wide-brimmed brown hat.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Gifted from a young age, Alice studied abroad. Brilliant and gifted she never wanted to apply herself. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Philantrophist, Gifted. Flaws: Insomniac, Insane. Bonds: Adventurer. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Alice Wheatley, Female Human Bard 2
Medium (5'10") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. 3 Thunderstones.


Social Check DCs


Bûbol Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Optimist. Flaws: Shy. Bonds: Immigrant. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Bûbol Clayden, Male Half-Orc Rogue 4
Medium (6'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 9 (-1)8 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Aquamarine (700 gp).


Social Check DCs


Uraim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. He keeps his black hair in a flapper bob. His violet eyes peer out from beneath his top grey hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Servant father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he is wracked by social anxiety

Ideals: Joker, Pacifist. Flaws: Disease. Bonds: Slave. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Uraim Gorunn, Male Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 11 (+0)7 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp. 3 Smokesticks.


Social Check DCs


Huru Badger, Female Half-Orc [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a fancy white dress. Her golden hair is cut jaggedly and amateurishly. Her amber eyes are passionate and lively.

Personality: She snorts whenever she laughs or is feeling confident. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in the east her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is content; and she seems to be bored by most things

Ideals: Optimist. Flaws: Secretive, Mundane. Bonds: Attractive, In love, Poor. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Huru Badger, Female Half-Orc Warlock 2
Medium (4'8") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)7 (-2) 16 (+3)15 (+2)
Skills Insight +5, Investigation +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Onyx (20 gp).


Social Check DCs

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