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NPC Generator

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Advanced [show]


Thervan Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He became a Layabout soon after.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Thervan Aloro, Male Elf Cleric 8
Medium (5'0") Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 16 (+3)10 (+0)
Skills Insight +6, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 130 pp.


Social Check DCs


Zepar Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise black.

Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Zepar hails from a village terrorized by drow. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Zepar's homeland. Zepar decided to take the middle way and become a bodyguard. He now mingles about in high society.

Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Rich, Enemies, Immigrant. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Zepar Prudence, Male Tiefling Wizard 8
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 18 (+4)16 (+3)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Law, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her axe. Her deerstalker hat is riddled with cuts and holes. Her eyes are likewise hazel.

Personality: She is business-like. She takes instructions and follows them to the letter. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants to get laid

Ideals: Professionalism. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Agatha Law, Female Human Ranger 8
Medium (5'0") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp.


Social Check DCs


Vlorn Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Bricklayer. He wears his hair in dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.

History: He got into the Bricklayer business at a young age. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Cynical. Bonds: Criminal record, Job, Adventurer. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Vlorn Greenbottle, Male Halfling Barbarian 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Violet garnet (800 gp). Rhodochrosite (10 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. She has wavy white hair. Her amber eyes peer out from beneath her small violet hat.

Personality: Stoic and calm, she prefers to meditate than take action. Meriele enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. She now spends her time doing works of charity.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Disciplined, Philantrophist. Flaws: Hedonist, Depressed. Bonds: Nature. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Meriele Koehlanna, Female Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 8 (-1)9 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Erky Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports tan clothing, slightly heavier than average wear. His hair is white and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east. His childhood dream was to be a Painter, but he was a colossal failure. He became a Actor soon after.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Emotional. Bonds: Attractive, Immigrant, Job. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Erky Miggledy, Male Gnome Commoner 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)17 (+3) 8 (-1)8 (-1)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Giant, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Millicent Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of ceremonial daggers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is greying and her face has many wrinkles. Her eyes are gray and she is always smoking a pipe.

Personality: She is almost excessively polite to everyone, even when angry. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the west to a Merchant, Millicent learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She became a Merchant soon after.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Millicent Heiser, Female Half-Elf Commoner 2
Medium (5'2") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)13 (+1) 10 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 370 gp. 1 Darkwood Shield.


Social Check DCs

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