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NPC Generator

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Advanced [show]


Gurdis Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'10" and is wearing a long, grey, dusty cloak. Her left hand appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. Her brown unseeing eyes seem to look past you.

Personality: She is overprotective of those who hire her services. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a pair of adventurers, Gurdis grew up listening to her father's many stories. When Gurdis reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her old friends.

Flaws: Disease, Shy. Bonds: Guardian, Adventurer, Military. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Gurdis Stoutale, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)14 (+2) 14 (+2)7 (-2)
Skills Deception +0, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1200 sp. Hematite (14 gp). Chrysoprase (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aelar Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His gray eyes dart from person to person to random spaces in the air.

Personality: Aelar is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Immigrant, Rich. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aelar Ethanasath, Male Half-Elf Barbarian 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)5 (-3) 15 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Cory Marston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Insomniac, Sensitive, Forgetful. Bonds: Immigrant. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Cory Marston, Male Human Monk 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 43 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 2300 gp. Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Othronus, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His red hair is slicked back into a classic pompadour. His eyes are brown and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Stylist, who enjoyed hunting, Lamlis was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Lamlis Othronus, Male Elf Warlock 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 7 (-2)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 100 sp.


Social Check DCs


Mordai Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His hair is short and dark red. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Dyer, Mordai learned a great deal about his mother's area of expertise. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has drifted from career to career and currently works as a Dyer.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Mordai Integrity, Male Tiefling Paladin 3
Medium (6'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 18000 cp.


Social Check DCs


Trym Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are violet and he is always smoking a pipe.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Armorer in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Hunter, but he got bored and became a Armorer. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Job, Slave. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Trym Tattersall, Male Human Aristocrat 11
Medium (6'0") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)17 (+3) 11 (+0)11 (+0)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0

Possessions: 3200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).


Social Check DCs


Two Llamas Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her lavender fur in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is frequently practicing swordplay.

History: Two Llamas was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Military, Poor, In love. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Two Llamas Paws, Female Tabaxi Ranger 4
Medium (5'9") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Red-brown spinel (130 gp). Aquamarine (1200 gp). Red-brown spinel (130 gp). Deep blue spinel (1200 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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