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NPC Generator

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Advanced [show]


Korfel Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear tan tank tops with brown pants. His golden hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and wants his loneliness to end

Flaws: Ugly, Disease. Bonds: Guardian, Has a crush, Family. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Korfel Koehlanna, Male Elf Ranger 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).


Social Check DCs


Jane Beckwith, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is physically well-built. Her golden hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Mayor, but she was a colossal failure. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Jane Beckwith, Female Human Fighter 10
Medium (5'6") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 45 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2000 gp. Onyx (30 gp). Eye agate (12 gp). Silver pearl (50 gp).


Social Check DCs


Silent Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears brown trousers with green and violet striped suspenders. She wears various colorful collared shirts and is in decent physical shape. Her brown fur is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is business-like. She takes instructions and follows them to the letter. Silent is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels the way she acts is they only way to get by in the world; and to end her boredom

Ideals: Professionalism, Impeccable. Flaws: Mundane, Ugly. Bonds: Family. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Silent Shore, Female Tabaxi Commoner 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2000 gp.


Social Check DCs


Marastyr Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear grey pants and tee shirts. She wears a broad hat to cover her moderate length white hair. This blue eyed northerner is not easily forgotten.

Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.

History: Marastyr lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To get a good night's sleep; and she has passion for adventuring and risk

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Family, Adventurer. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Marastyr Gorunn, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)6 (-2) 15 (+2)7 (-2)
Skills Investigation +0, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 7000 cp.


Social Check DCs


Cairn Gift, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His black hair is knotted and matted. His black eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Animal Trainer in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.

Motivation: To settle down with his crush; and he's in love

Ideals: Passionate. Bonds: Attractive, Job, Rich, Family, Has a crush. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Cairn Gift, Male Tiefling Ranger 6
Medium (6'5") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 17 (+3)20 (+5)
Skills Deception +8, Persuasion +8
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp.


Social Check DCs


Emerald On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is typically in her Slave Trader uniform. She has dyed her greying yellow fur a little too much giving a sharp yellow color. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She got into the Slave Trader business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is terrified, and will act out of fear; and tabaxi compassion

Ideals: Philantrophist. Flaws: Antagonistic, Racist, Fearful. Bonds: Job. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Emerald On the Water, Female Tabaxi Barbarian 9
Medium (5'4") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 54 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Infernal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs


Urshar Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is renowned for her bright brown dresses and hats. Her long red hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She never swears and excessively uses polite adverbs when speaking. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her father's forge. By chance she met her sister recently and the two have been together since.

Motivation: She has a crush on the local Adventurer; and she'd like to take her coworkers down a peg

Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Family, Job, Has a crush. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Urshar Aranore, Female Dwarf Adept 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. Chrysoberyl (40 gp).


Social Check DCs

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