Shamash Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'1" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left leg appears badly burned and disfigured. His copper crest is drawn into a tight pony tail with a card scrunchie. He is very pretty but has cold, dead eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.
History: Shamash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels the way he acts is they only way to get by in the world
Flaws: Shy, Selfish. Bonds: Attractive, Poor. Occupation: Detective
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp.
Ivellios Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear tan pants and tee shirts. He is tall, broad shouldered and powerfully built. He wears his auburn hair up in a very large beehive style do. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.
History: The child of eastern immigrants he idolized his father. Ivellios was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ivellios decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the east; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1700 sp.
Mindartis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. His hair is silver and very short. His eyes are likewise green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Fletcher and found it very stressful. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
Faral Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear violet tank tops with grey skirt. Her hair is blonde and curly. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Faral lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Interpreter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Passionate, Joker, Logical. Flaws: Fearful. Bonds: Family. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 35 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: Fire opal pendant on a fine gold chain (2300 gp). Solid gold idol (500 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item. 1 Minor magic item.
Azdûsh Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses in white turtlenecks beneath a grey coat with black slacks. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.
History: Azdûsh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his dancing dream.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Slave, Poor. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 46 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1000 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (1900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Cloth of gold vestments (150 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Quick Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky brown painted plate armor. He has lavender fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Quick was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To end his boredom; and further expansion of business
Flaws: Mundane, Impulsive. Bonds: Family, Job. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Hunter Bentham, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his brown hair in a flapper bob. He has violet eyes.
Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Bonds: Rich, Slave, Religious, Mentor. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
Possessions: 10 pp. 1 Masterwork Uncommon Weapon.
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