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Advanced [show]


Mozikth Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large green jacket. He has no crest. He has several tiny amber earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Glassblower, who enjoyed hunting, Mozikth was taken on many hunting expeditions. Mozikth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Nature, Job. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Mozikth Bhenkumbyrznaax, Male Dragonborn Monk 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 12 (+1)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Veit Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His silver hair is drawn into a tight pony tail with a rose scrunchie. He has gray eyes.

Personality: He dislikes all the random violence that takes place in the west. He is obsessed with a lost civilization.

History: Veit lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and he wants to get laid

Ideals: Pacifist. Bonds: Adventurer, Family, Criminal record, Has a crush. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Veit Stoutale, Male Dwarf Paladin 5
Medium (4'5") Dwarf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Smoky quartz (20 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Garfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a top hat to hide his balding. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Conrad was born in the east. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Laborer; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Conrad Garfield, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Donella Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and silver. Her brown eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Donella will drive conversation. She can't help but pocket interesting objects she comes across

History: She was born to loving parents in a slum to the south. Her mother was a mechanic, and taught her how to fix just about anything. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Extrovert, Persistence. Bonds: Attractive, Poor, Criminal record. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Donella Humplebumple, Female Gnome Commoner 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)18 (+4) 15 (+2)12 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Halfling, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bidreked Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered longsword and tarnished shortbow as well. His crest, while still mostly blue, has prominent grey streaks. He has a dull look in his gold eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in a small island village. Bidreked liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Bidreked and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Bidreked Baharoosh, Male Dragonborn Fighter 17
Medium (6'3") Dragonborn, Lawful Evil (CR 17)
Armor Class 10
Hit Points 95 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)17 (+3) 11 (+0)19 (+4)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Auran, Infernal, Draconic
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +6

Possessions: 500 pp. Black pearl (400 gp). Hematite (16 gp). Violet garnet (400 gp). Obsidian (16 gp). Smoky quartz (30 gp). Fire opal (900 gp). Blue quartz (16 gp). Moonstone (30 gp). Deep green spinel (80 gp). Jade (80 gp). Amethyst (80 gp). Smoky quartz (30 gp). Iolite (30 gp). Chrysoprase (30 gp). Deep green spinel (80 gp). Zircon (30 gp). Brown-green garnet (80 gp). Eye agate (16 gp). Red-brown spinel (80 gp). Moss agate (16 gp). Freshwater pearl (16 gp). Star ruby (900 gp). Red spinel (80 gp). Bloodstone (30 gp).


Social Check DCs


Mamnen Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He keeps his chestnut hair in a pixie cut. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Mamnen grew up listening to his father's many stories. Mamnen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a need for knowledge about a nearby landmark

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Mamnen Suspicion, Male Tiefling Aristocrat 3
Medium (5'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gildmak Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, red, dusty cloak. His whole body is exceptionally muscular. His silver hair is heavily combed to the right. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Gildmak embodies much of what other species detest in the Halflings. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast mountains. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature, Adventurer, Rich. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Gildmak Tosscobble, Male Halfling Druid 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 390 gp.


Social Check DCs

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