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NPC Generator

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Advanced [show]


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems, and a wedding ring on his right hand. His brown fur is lengthy and is close to two feet long. He has gleaming, smiling hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Gnomish people; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Racist. Bonds: Rich, In love, Religious, Criminal record. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Three On the Water, Male Tabaxi Commoner 8
Medium (5'11") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 70000 cp. Solid gold idol (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Wobbles Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan armored body suit, with a simple red line shooting up and back down. He is tall, broad shouldered and powerfully built. With a patchy golden beard and wild golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Interpreter mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Fearful, Disease, Insomniac. Occupation: Spy

Voice: Stutters

Attributes [hide]

Wobbles Musgraben, Male Gnome Warrior 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Lilith Moral, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears green painted combat armor at almost all times. She is muscular with a powerful set of arms. Her Stetson hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.

Personality: She loves telling others what to do and how they should feel about things. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her music dream.

Motivation: To get a good night's sleep; and her spouse's relatives view her with great suspicion

Ideals: Opinionated, Artistic. Flaws: Ugly, Forgetful. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Lilith Moral, Female Tiefling Wizard 11
Medium (5'1") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Investigation +7, Survival +6
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Giant
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: Eye agate (8 gp). Violet garnet (1100 gp). Golden pearl (70 gp). Fiery yellow corundum (800 gp). Sard (20 gp). Eye agate (8 gp).


Social Check DCs


Euphemia Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a red suit. Her skin is fair and her fingers are delicate and long. Her chestnut hair is lengthy. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Euphemia wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with unlife at a very young age, Euphemia has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and to prove her worth to the world

Ideals: Disciplined. Flaws: Ugly, Impulsive, Disease. Bonds: Slave. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Euphemia Silvereyes, Female Halfling Barbarian 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 66 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 6 (-2)10 (+0)
Skills Athletics +3, Insight +1
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Grom Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. With bright white hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Grom took refuge in the ruined castle and found the beat up bow and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grom fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Attractive, Job, In love, Nature. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Grom Altham, Male Half-Orc Sorcerer 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 6 (-2)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. His eyes are amber and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Nuraval was left his mother's suit of armor and trained in its use and care. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Flaws: Ugly, Impulsive. Bonds: Poor, Family, Nature, Military. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Nuraval Gorunn, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)14 (+2) 13 (+1)8 (-1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 340 gp.


Social Check DCs


Ulblyn Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and silver with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small desert village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Mundane. Bonds: Rich, Nature, Military. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Ulblyn Thistletop, Male Halfling Fighter 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 13 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 4 (-3)14 (+2) 17 (+3)14 (+2)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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