Gimurt Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear flannel. He has blonde hair. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Bricklayer. He enjoys reading and quiet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp.
Thomas Nash, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a tight fitting brown shirt and pants. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Insomniac, Sensitive. Bonds: Rich. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 9)
Armor Class 13
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1600 gp. Black pearl (1400 gp).
Druuk Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized white coat. He keeps his long auburn hair kept up in a rat tail. His violet eyes peer out from beneath his deerstalker white hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Stylist.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new stylist responsibilities is difficult
Flaws: Selfish. Bonds: Job, Religious, Enemies. Occupation: Stylist
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
Possessions: 600 gp. Tourmaline (40 gp). Tiger eye turquoise (10 gp). Malachite (10 gp).
Megren Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a greatsword on her belt. She carries with her a set of greatswords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her crest is black and curly. She wears large thick round spectacles.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Sold as a small child to a necromancer, Megren was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father took her hunting and taught her how to get in the mind of other creatures. She was granted druidic powers by her dying sister.
Motivation: Someone believes her a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Gifted. Bonds: Mentor, Nature. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 33 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 9 (-1) | 10 (+0) | 13 (+1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +8 / 3d4+5, Ranged +2 / 3d4-1, Grapple +5
Possessions: 50000 cp. Gold and topaz bottle stopper cork (500 gp).
Joser Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his scythe. He is portly but not overly obese. With bright silver hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Joser grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joser. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic. Flaws: Addict. Bonds: Poor, Criminal record. Occupation: Apothecary
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 19 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. Silver pearl (80 gp). Blue quartz (12 gp).
Egelina Hamilton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'10". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a spear. She keeps her red hair in a pixie cut. Her eyes are blue and she is always smoking a pipe.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A true patriot, Egelina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in a small island village. She made a point of taking high paying jobs and getting most of it up front. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's in love; and wants her loneliness to end
Flaws: Cynical. Bonds: Military, Nature, Adventurer, Has a crush. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Golden pearl (110 gp).
Trynnicus Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely green suit with black socks and a vest with buckled shoes. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His thin eyebrows rest above his beady gold eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Trynnicus grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Optimist. Flaws: Ugly, Greedy. Bonds: Adventurer, Rich. Occupation: Soapmaker
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 50 pp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!