Nalaed Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is knotted and matted. Her brown eyes lackadaisically let the world flow into them.
Personality: She loves telling others what to do and how they should feel about things. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a wizard, Nalaed was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Opinionated. Bonds: Adventurer, Rich, Mentor, Debt. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp.
Adrik Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is renowned for his bright grey suits and hats. His blonde hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Logical. Flaws: Sensitive, Addict, Mundane. Bonds: Poor. Occupation: Shipwright
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 19 (+4) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 2000 cp.
Aym Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. She wears a Stetson hat to cover her moderate length white hair. She is baby faced.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born blind and as such lacked many opportunities for work. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: She feels threatened by others; and wants to open a new tavern
Ideals: Joker. Flaws: Disease, Fearful. Bonds: Attractive, Slave, Job. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Fallond Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man wears an entirely grey suit with black socks and a vest with buckled shoes. His black hair is knotted and matted. His violet eyes peer out from beneath his small grey hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south to a Bookbinder, Fallond learned a great deal about his father's area of expertise. He has had some formal music training, and achieved minor success. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He'd like to take his coworkers down a peg; and regain custody of his son
Ideals: Professionalism, Artistic. Bonds: Criminal record, Job, Family. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp.
Ethereal Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears suspenders and pastel workpants. Her shirt is green, and she wears a heavy pastel leather apron most of the time. Her yellow fur is thinning but still full. Her fierce green eyes like to dwell on things.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ethereal is combative with any and all who dare try her patience in the slightest.
History: Sold as a small child to a brothel owner, Ethereal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Wants a kiss; and she would like to get married and retire
Ideals: Justice. Bonds: Attractive, Mentor, Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 400 gp. Black pearl (300 gp).
Cloak Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear brown tank tops with green pants. His fur is gray, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: Cloak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Cloak lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Cloak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Cloak's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.
Motivation: He is wracked by social anxiety.
Ideals: Extrovert. Flaws: Fearful, Antagonistic. Bonds: Attractive, Family. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp.
Antinua Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She wears blue leather gloves, a blue jacket, and tight pants. She carries a battered falchion and tarnished whip as well. Her hair, while still mostly blonde, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic woman, Antinua's first love is herself. Her second love is also herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born several months after her father was called into army service. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Impeccable. Bonds: Religious, Military, Nature. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 91 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +5
Possessions: 2000 gp. Solid gold idol (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Silver chalice with lapis lazuli gems (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A necklace of small pink pearls (5000 gp). Solid gold idol (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Silver ewer (50 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
