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NPC Generator

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Advanced [show]


Silent Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears rags and sports a simple walking cane. Her lavender fur is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She misses her home and complains about the freezing weather, even in summer.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Military. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Silent Plume, Female Tabaxi Commoner 1
Medium (4'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 60 gp.


Social Check DCs


Lezre Colton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a white and tan robe with the hood down. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face is scarred and worn.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the south her family was never financially stable. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She ran away from her former home and has been making her living as a Crown-heir for the past few years.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Poor, Job. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Lezre Colton, Female Half-Orc Rogue 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 150 pp.


Social Check DCs


Erky Turen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.

History: He got into the Priest business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Priest has made it difficult for him to sleep.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Impulsive, Insomniac. Bonds: Job. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Erky Turen, Male Gnome Rogue 6
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 9
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 18 (+4)5 (-3) 7 (-2)8 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yebe Daergel, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this woman wears a tan deerstalker hat and tan clothes. Her tied-back hair is auburn. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. Since then, she has sought to make the best of life.

Motivation: She has comitted a past crime that haunts her to this day; and she is unsatisfied with her job

Ideals: Optimist. Flaws: Insomniac. Bonds: Has a crush, Military, Job, Criminal record. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Yebe Daergel, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)7 (-2) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Prâk Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light white in addition to tight pants, and a wedding ring on his left hand. He has done his best to style his black hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Fletcher, who enjoyed hunting, Prâk was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: He feels threatened by others; and to be a fletcher again

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: In love, Nature, Job. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Prâk Quinton, Male Half-Orc Rogue 9
Medium (6'3") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 66 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)5 (-3) 11 (+0)9 (-1)
Skills Arcana +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Valafar Glory, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who prefers to wear green pants and tee shirts, he is not a threatening figure. He keeps his purple hair in a flapper bob. His eyes, though not visible through his cowl, are white.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: Sold as a small child to a wizard, Valafar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Bricklayer, but he got bored and became a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to be a bricklayer again

Ideals: Joker, Gifted. Bonds: Mentor, Job. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Valafar Glory, Male Tiefling Adept 13
Medium (5'0") Tiefling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 67 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Investigation +6, Survival +5
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Gold and topaz bottle stopper cork (700 gp). Sapphire pendant on gold chain (600 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Medium magic item.


Social Check DCs


Trym Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a well pressed and immaculate suit (or dress). Her long chestnut hair reaches down to her waist. She has gray eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a very good compulsive liar and kleptomaniac.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Gardener arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with vampirism at a very young age, Trym has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Disciplined. Flaws: Disease. Bonds: Criminal record, Rich, Family. Occupation: Gardener

Voice: French accent

Attributes [hide]

Trym Goodearth, Female Halfling Adept 11
Small (3'1") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 50 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 1500 gp. Rose (60 gp). Alexandrite (1500 gp). Black opal (500 gp). Moonstone (60 gp). Blue sapphire (500 gp). Moonstone (60 gp). Fiery yellow corundum (500 gp). Chalcedony (60 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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