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NPC Generator

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Advanced [show]


Therai Silence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, green cloak. His hair is short and brown. His gold eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Therai would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Secretive, Fearful. Bonds: Military, Immigrant. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Therai Silence, Male Tiefling Wizard 14
Medium (6'9") Tiefling, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 65 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 6000 gp. 1 Medium magic item.


Social Check DCs


Jheri Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has bronze crest. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. She receives visions of the future at random moments

History: Jheri was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Gifted, Persistence. Bonds: Attractive. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Jheri Wystongjiir, Female Dragonborn Aristocrat 5
Medium (6'5") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 9 (-1)19 (+4)
Skills Stealth +6, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tomph Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman tends to wear a black poncho over her likewise colored trousers and shirt. Her clothes are grease stained in places. Her tied-back hair is red. She wears a mask on her face.

Personality: Tomph hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She has a minor phobia of water and hates getting wet.

History: The child of eastern immigrants she idolized her mother. A freak accident while working with her Layabout mother left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear.

Ideals: Artistic. Flaws: Fearful, Disease. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Tomph Bradley, Female Half-Orc Sorcerer 5
Medium (6'2") Half-Orc, True Neutral (CR 5)
Armor Class 8
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Acrobatics +1, Athletics +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Marastyr Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of greatswords on her belt, each one with a ruby on the hilt. She is bald on top and has large chestnut tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Abrasive and pushy, she has a hard time making friends. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Marastyr Glanhig, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 6 (-2)10 (+0)
Skills Animal Handling +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 70 pp. 3 Smokesticks.


Social Check DCs


Zagga Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a colorful flower in her silver hair. Her amber unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zagga fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk

Ideals: Fighting, Athletic, Opinionated. Flaws: Disease. Bonds: Attractive. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Zagga Halsey, Female Half-Orc Fighter 2
Medium (6'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Manfred Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a yellow costume with the symbols of death on his torso. He keeps his long red hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Devore, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)17 (+3) 15 (+2)9 (-1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered trident and tarnished scythe as well. His white hair is singed and shortened. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Insomniac, Lazy. Bonds: Adventurer. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Oblar Warmwater, Male Halfling Warrior 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)7 (-2) 18 (+4)7 (-2)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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