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NPC Generator

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Advanced [show]


Buvvie Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She is physically well-built. Her black hair has been sun bleached extensively. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is extraordinarily eccentric. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Buvvie grew up listening to her father's many stories. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Tabaxi people; and to reunite with her old friends

Ideals: Fighting. Flaws: Ugly, Insane, Racist. Bonds: Nature, Adventurer. Occupation: Miner

Voice: Stutters

Attributes [hide]

Buvvie Folkor, Female Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 52 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail. 1 Buckler. 1 Half-Plate.


Social Check DCs


Joan Palomarez, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears professional attire. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her eyes, though not visible through her cowl, are green.

Personality: She dislikes all the random violence that takes place in the south. Around other people she will do her best to conceal her emotions and appear jolly.

History: Joan was born with her father's beautiful face. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Athletic, Pacifist. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Butcher

Voice: American accent

Attributes [hide]

Joan Palomarez, Female Human Expert 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)8 (-1) 16 (+3)15 (+2)
Skills Arcana +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 700 sp. Peridot (40 gp).


Social Check DCs


Emerald On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her beige fur is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is overprotective of those who hire her services. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Emerald grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Emerald and her spouse have recently divorced.

Motivation: She desires power and/or immortality.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Adventurer. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Emerald On the Mountaintop, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 11 (+0)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Dustin Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is braided into rings. His eyes are green and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up kukri and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Disease. Bonds: Military, Nature, Family. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Dustin Tindall, Male Human Druid 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills History +6, Stealth +4
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Sard (50 gp). Black pearl (300 gp). Chrysoprase (50 gp).


Social Check DCs


Raymond Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many red ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 7 years old his parents immigrated from the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Poor, Family, Immigrant, Mentor. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Raymond Netyoive, Male Half-Elf Fighter 15
Medium (5'2") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 96 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Performance +8, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 1200 pp. Golden pearl (120 gp). Red spinel (120 gp). Banded agate (5 gp). Deep green spinel (120 gp). Moss agate (5 gp). Golden yellow topaz (1200 gp). Jacinth (8000 gp). Carnelian (60 gp). Golden yellow topaz (1200 gp). Fire opal (1100 gp). Zircon (60 gp). Pink pearl (120 gp). Rich purple corundum (1100 gp). Freshwater pearl (5 gp). Lapis lazuli (5 gp).


Social Check DCs


Euphemia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a custom-built plate barding that's adorned with red lining and desert motifs. Her white hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.

History: She was born in a small desert village. While studying, she fell in love. They married and had a daughter. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Euphemia never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She would like to get married and retire; and wants a kiss

Ideals: Professionalism. Flaws: Shy. Bonds: Nature, In love, Has a crush. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Euphemia Nimblefingers, Female Halfling Barbarian 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 36 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 17 (+3)11 (+0)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Rhodochrosite (15 gp). Bloodstone (30 gp).


Social Check DCs


Lilli Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is white and curly. She is very pretty but has cold, dead eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born the only child of a wealthy merchant. Her father was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the west; and her religion dominates her actions

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Attractive, Religious. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Lilli Wildwander, Female Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs

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