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NPC Generator

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Advanced [show]


Gunnloda Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. She wears her red hair down. She wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is afraid of women and trembles around them

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Gunnloda was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Gunnloda's father didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better kind of golem.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Barrister

Voice: American accent

Attributes [hide]

Gunnloda Frostbeard, Female Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)17 (+3) 17 (+3)5 (-3)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Kathra Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. She wears a wide-brimmed hat to hide her balding. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Kathra hails from a village terrorized by orcs. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Kathra Rakankrak, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 gp.


Social Check DCs


Emeny Leighton, Female Human [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern woman wears a grey shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her silver hair is long and unkept. She wears large thick round spectacles.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Locksmith for hire.

Motivation: To be a Brewer again; and wants to open a new tavern

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Emeny Leighton, Female Human Paladin 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)17 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Goblin, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp. Deep green spinel (140 gp). 1 Darkwood Shield.


Social Check DCs


Dûsh Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a simple black robe with blue stripes complete with hood. His head has been shaved. He has a dull look in his blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Carpenter business at a young age. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Flaws: Ugly, Secretive. Bonds: In love, Job, Family. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Dûsh Sutherland, Male Half-Orc Commoner 4
Medium (5'5") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 6 (-2)7 (-2)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Odo Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a yellow suit, tan shirt, and blue tie. His red hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. Like his mother and his sister before him, after school he went straight into learning to become a Ruler. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Shepherd again; and he is unsatisfied with his job

Ideals: Logical. Flaws: Insane. Bonds: Immigrant, Job, Adventurer. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Wasanthi, Male Half-Elf Wizard 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Mara Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This woman wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She has slicked back auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Sold as a small child to a slaver, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she has money and likes to spend it

Ideals: Disciplined. Bonds: Rich, Attractive, Enemies, Mentor. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Mara Qualanthri, Female Elf Druid 7
Medium (4'9") Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 7000 sp.


Social Check DCs


Nuraval Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his trident. His red hair is kept up in a ponytail inside a Stetson hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Nuraval grew up listening to his father's many stories. While studying, he fell in love. They married and had a daughter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Bonds: Attractive, Enemies, Adventurer, In love. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Nuraval Strongheart, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Moss agate (13 gp). Amber (140 gp). Chrysoberyl (140 gp).


Social Check DCs

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