Harbek Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting grey shirt and pants. His hair is long and white with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the west. Through the years after Harbek was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Harbek's mother didn't care for him much, and the feeling was mutual. During his travels, Harbek and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Harbek discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Harbek fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Adventurer, Immigrant. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: Banded agate (4 gp). Jade (100 gp). 1 Darkwood Buckler.
Glim Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear blue tank tops with tan pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are gray and catlike.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Detective, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and he wants revenge against goblins
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 79 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 21 (+5) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp. Smoky quartz (50 gp). Freshwater pearl (16 gp). Banded agate (16 gp). Fire opal (700 gp).
Wiggens Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his mace. His tied-back hair is chestnut. He has amber eyes and a blue hat with a tan feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has worked as a Roofer like his mother before him.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Job. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 50 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 18 (+4) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1 Darkwood Shield. 1 Half-Plate. 1 Full Plate. 1 Full Plate.
River Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. His gray fur is long and unkept. His eyes, though not visible through his cowl, are hazel.
Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and money/treasure
Flaws: Ugly, Disease, Fearful. Bonds: Military. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 63 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1300 gp. Silver comb with moonstones (1000 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (300 gp).
Sybil Milton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her hair is long and red with streaks of auburn, and is pulled back with small grey clips. Her eyes, though not visible through her cowl, are hazel.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sybil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sybil. She was granted divine powers by her dying sister.
Motivation: Her religion dominates her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Depressed. Bonds: Mentor, Criminal record, Religious. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 3 (-4) | 11 (+0) |
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Andry Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a white and brown robe with the hood down. Her blonde hair is wavy and long. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised in a mountains tribe. Her father was a mechanic, and taught her how to fix just about anything. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 3000 sp.
Finellen Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her black hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her job bores her to no end. She has decided to make it more interesting.
History: She is a Metallic Dragon in disguise. From there she went from mercenary job to mercenary job. Since then, she has sought to make the best of life.
Motivation: She feels that her past leaves her morally obligated to help; and she's looking for her big break
Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 8)
Armor Class 8
Hit Points 54 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
Possessions: 300 gp.
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