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NPC Generator

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Advanced [show]


Spring Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She has moderate length gray fur. Her yellow eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is an amazing painter.

History: Born in the east to a Layabout, Spring learned a great deal about her mother's area of expertise. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Spring Candle, Female Tabaxi Wizard 7
Medium (6'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 800 gp. Jasper (60 gp). Lapis lazuli (11 gp).


Social Check DCs


Shedinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears a deerstalker hat to cover his moderate length white crest. His red eyes peer out from beneath his deerstalker black hat.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Nature, Adventurer. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Shedinn Wystongjiir, Male Dragonborn Warlock 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)10 (+0) 12 (+1)18 (+4)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs


Cairn Open, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He wears a Stetson hat to cover his moderate length red hair. His fierce black eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cairn took refuge in the ruined castle and found the beat up falchion and armor he uses now. He has drifted from career to career and currently works as a Hunter.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Flaws: Mundane, Impulsive. Bonds: Nature, Job, Family. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cairn Open, Male Tiefling Paladin 3
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)19 (+4) 18 (+4)12 (+1)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 14
Languages Common, Ignan, Gnoll, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Theirastra Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears a worn and beaten armor. She has done her best to style her white hair to look like a famous performer. Her green eyes lackadaisically let the world flow into them.

Personality: She is happy with her job as a Ploughman. She turns her eye from what people do, preferring to live and let live. She also is a firm believer in the womanly ideal.

History: Theirastra was raised in a hard working conservative environment. She found a children's book about a Elf Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and wants her loneliness to end

Flaws: Impulsive. Bonds: Job, Adventurer, Has a crush. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Theirastra Ariessus, Female Elf Warlock 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Goblin, Ignan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp. Red-brown spinel (130 gp).


Social Check DCs


Mozikth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears his white crest down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Mozikth Fharngnarthnost, Male Dragonborn Barbarian 6
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Deception +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. He keeps his long white hair kept up in a rat tail. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a habit of throwing himself into exceedingly dangerous situations.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Cynical, Impulsive. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Bertram Walcott, Male Human Ranger 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Avice Weston, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a grey cloak and cross-gartered black stockings, and is pretty ugly. Her blonde hair is braided into rings. Her eyes are violet and catlike.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is frequently practicing swordplay.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Antagonistic. Bonds: Military, Immigrant. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Avice Weston, Female Human Ranger 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs

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