Gildmak Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His white hair is singed and shortened. He wears an eyepatch.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is currently in port desperately looking for someone to get him out; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Depressed, Hedonist. Bonds: Slave. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 120 gp.
Thamior Raethran, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). With a patchy white beard and wild white hair. He has green eyes and a tan hat with a yellow feather.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Thamior was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Adventurer job and began his own company from there.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Bonds: Attractive, Has a crush, Job, Family. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
Sarah Morton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a large grey jacket. Her silver hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Sarah isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was very strict, and drilled into her lessons on being the perfect lady. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Sarah never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wants to open a new tavern; and she is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Ugly, Fearful, Mundane. Bonds: In love, Job. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 400 sp.
Roger Tattersall, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is tall, broad shouldered and powerfully built. His brown hair is cut short with large spiked bangs in the front. He has several tiny amethyst earrings on each ear.
Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy
Ideals: Fighting. Flaws: Impulsive, Greedy. Bonds: Rich, Nature. Occupation: Barrister
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 1 Darkwood Shield.
Suhnae Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and violet workpants. His shirt is yellow, and he wears a heavy violet leather apron most of the time. His golden hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.
History: Born to a pair of adventurers, Suhnae grew up listening to his father's many stories. His martial abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 84 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 700 pp. Cloth of gold vestments (160 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.
Adrik Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is obsessed with a lost civilization.
History: He comes from a rich southern family. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in sword use. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting. Bonds: Rich, Attractive, Job, Adventurer, Enemies. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 82 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 2000 gp. Rich purple corundum (700 gp). Hematite (16 gp). Aquamarine (800 gp). Aquamarine (800 gp). Sard (80 gp). Tiger eye turquoise (16 gp). Red garnet (40 gp). Obsidian (16 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them
History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult.
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 95 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 2000 gp. Deep blue spinel (1200 gp). Tiger eye turquoise (4 gp). Banded agate (4 gp). Tourmaline (140 gp). Deep blue spinel (1200 gp). Tiger eye turquoise (4 gp). Eye agate (4 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
