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Advanced [show]


Norman Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Selfish, Shy. Bonds: Attractive, Family. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Norman Roscoe, Male Human Bard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)18 (+4) 10 (+0)8 (-1)
Skills Performance +2, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 400 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Olgoth Hayes, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt, and he perpetually has his morningstar ready. He has styled his red hair well, parting it to the left. He has a dull look in his blue eyes.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Olgoth is combative with any and all who dare try his patience in the slightest.

History: He was born in the north, but his parents moved at a very young age to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Justice. Flaws: Insane, PTSD. Bonds: Immigrant. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Olgoth Hayes, Male Half-Orc Monk 12
Medium (6'1") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 86 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 4000 gp. Sard (70 gp). Azurite (13 gp). Jade (80 gp). Sard (70 gp). Chrysoprase (70 gp). Golden pearl (80 gp). Hematite (13 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Guy Hailey, Male Human Rogue 11
Medium (6'3") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 88 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)15 (+2) 18 (+4)13 (+1)
Skills Deception +5, Insight +8
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 2700 gp. Blue star sapphire (500 gp). Deep blue spinel (1200 gp). Jade (100 gp). Violet garnet (1200 gp). Tiger eye turquoise (10 gp). Obsidian (10 gp). Zircon (40 gp). Chrysoprase (40 gp). Hematite (10 gp). Red spinel (100 gp).


Social Check DCs


Margery Hadleigh, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is thinning but still full. Her brown eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A true patriot, Margery would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Margery took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Doctor.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Ideals: Gifted. Flaws: Disease. Bonds: Military, Job, Criminal record. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Margery Hadleigh, Female Human Paladin 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Osco Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. He keeps his brown hair in a flapper bob. His green eyes peer out from beneath his deerstalker red hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Osco does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Osco was born with his mother's beautiful face. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Depressed. Bonds: Attractive, Immigrant, Adventurer, Military. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Osco Underfoot, Male Halfling Expert 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)16 (+3) 8 (-1)11 (+0)
Skills History +6, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Aquan, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Great Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white fur is lengthy and is close to two feet long. He has a dull look in his green eyes.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has worked as a Animal Trainer like his father before him.

Motivation: A deep hatred of dire rats; and expand his business

Ideals: Gifted. Flaws: Hedonist, Racist. Bonds: Poor, Job, Enemies. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Great Mist, Male Tabaxi Ranger 20
Medium (6'1") Tabaxi, Neutral Good (CR 20)
Armor Class 13
Hit Points 148 (20d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d10-1, Ranged +9 / 5d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150333

Possessions: 3300 pp. Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold cup set with emeralds (5000 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (100 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (2300 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Gold music box (1000 gp). Solid gold idol (1000 gp). Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled electrum ring (2000 gp). An abacus with copper, silver and gold markers (110 gp). 1 Medium magic item.


Social Check DCs


Valanthe Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She has wavy silver hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic woman, Valanthe's first love is herself. Her second love is also herself. She always tries to repair and not replace. It was this mentality that drove her into the Navigator business.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Valanthe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Valanthe Hill, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 15 (+2)16 (+3)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Golden pearl (80 gp). Chrysoprase (30 gp). Violet garnet (900 gp).


Social Check DCs

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