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NPC Generator

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Advanced [show]


Quilla Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. She carries a battered nunchaku and tarnished bastard sword as well. Her black hair is matted, messy, and big. She has several tiny ruby earrings on each ear.

Personality: Quilla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bowyer arts, while her mother instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Quilla Musgraben, Female Gnome Ranger 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 60 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Deception +8, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 500 pp. Bloodstone (30 gp). Red garnet (40 gp). Bloodstone (30 gp). Rhodochrosite (9 gp). Smoky quartz (30 gp). Amethyst (40 gp). Jade (40 gp). Citrine (30 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (800 gp). Zircon (30 gp). Pink pearl (40 gp). Fire opal (1600 gp). Black star sapphire (1600 gp). 1 Medium magic item.


Social Check DCs


Frederick Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and violet robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His silver hair is knotted and matted. He has green eyes and a yellow hat with a violet feather.

Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the east his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He wants to get laid; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Insane. Bonds: Has a crush, Adventurer, Poor. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Frederick Caphaxath, Male Half-Elf Barbarian 4
Medium (5'6") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Red-brown spinel (70 gp). Hematite (10 gp). Peridot (40 gp).


Social Check DCs


Tricking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His fur is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and revenge

Flaws: Disease. Bonds: Attractive, Adventurer, Mentor, Enemies. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Tricking Paws, Male Tabaxi Barbarian 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 7 (-2)11 (+0)
Skills Animal Handling +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Red-brown spinel (160 gp). 1 Banded mail.


Social Check DCs


Luthra Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an entirely blue suit with grey socks and a vest with buckled shoes. She has no hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is overprotective of those who hire her services. She works hard and plays hard.

History: Born to a Shepherd, her father struggled to pay the bills. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Flaws: Ugly, Hedonist. Bonds: Guardian, Poor, Family. Occupation: Scribe

Voice: Speaks fast with a slight lisp

Attributes [hide]

Luthra Waggletop, Female Gnome Aristocrat 10
Small (3'2") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp.


Social Check DCs


Falkrunn Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her black hair in a pixie cut. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She has never given up on her music dream.

Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Military, Job. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Falkrunn Daraln, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1800 sp.


Social Check DCs


Trym Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Layabout, who enjoyed hunting, Trym was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Expand his business; and to reunite with his absent mother

Ideals: Disciplined, Gifted. Bonds: Family, Nature, Job. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Trym Haley, Male Human Fighter 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Hupe Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a red shirt with thin black vertical stripes and pastel pants. His hair is cut close to his head. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich eastern family. Hupe was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hupe decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Hupe Silvereyes, Male Halfling Aristocrat 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 30000 cp.


Social Check DCs

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