Windy In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. He has no fur. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a island tribe. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: To get a good night's sleep; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist, Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 12)
Armor Class 14
Hit Points 104 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Black star sapphire (400 gp). Blue star sapphire (400 gp). Golden yellow topaz (1000 gp).
Ahrim Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. His eyes, though not visible through his cowl, are gold.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.
History: He was born into a rich family. In his 17th year, his parents were killed by a drow raid, leaving Ahrim alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Fighting, Optimist, Artistic. Bonds: Rich, Enemies. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 20 (+5) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Abyssal, Orc, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
Tenena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her silver hair is wavy and long. She is very pretty but has cold, dead eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Tenena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Bellfounder
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 2 Tanglefoot bags.
Dee Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a white poncho over her likewise colored trousers and shirt. Her long auburn hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in the north. Through the years after Dee was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Dee's father didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Bookbinder
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 34 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 700 gp. Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thea Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'8" and wears a red deerstalker hat and red clothes. Sporting a black mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also has developed a complete distrust of the Masseuse profession.
History: A powerful slaver made her what she is. She found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a Sculptor soon after.
Motivation: Wants her loneliness to end; and to reunite with her old friends
Ideals: Optimist. Bonds: Job, Mentor, Adventurer, Has a crush. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
Possessions: 100 gp.
Skirt Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her gray fur is heavily combed to the right. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Skirt isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is lazy and tries to find solutions quickly.
History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cook. She then took over the family business and is one of the better Cook for hire.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Ideals: Impeccable, Fighting. Flaws: Ugly, Lazy. Bonds: Job, Family. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Auran, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Oskar Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His tied-back hair is red. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: Just what you see.
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