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Advanced [show]


Habor Speed, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing the road beaten gear of a warrior. He wears his chestnut hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Habor took refuge in the large cave and found the beat up pickaxe and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Enemies, Nature. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Habor Speed, Male Tiefling Warrior 9
Medium (5'0") Tiefling, True Neutral (CR 9)
Armor Class 11
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 6 (-2)16 (+3)
Skills Arcana +4, Stealth +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 700 gp. Jasper (50 gp). White pearl (150 gp). Tourmaline (150 gp). Coral (150 gp). Rich purple corundum (1200 gp). Bloodstone (50 gp). Golden pearl (150 gp). Bloodstone (50 gp).


Social Check DCs


Odorr Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is dressed in earthy colors with a black and pastel handkerchief worn on his right side. His black hair is kept up in a ponytail inside a feathered hat. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Odorr took refuge in the old dungeon and found the beat up lance and armor he uses now. He hasn't been sleeping well lately.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Ugly, Secretive, Insomniac. Bonds: Nature, Family. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Odorr Stapleton, Male Half-Orc Aristocrat 5
Medium (6'9") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. Coral (50 gp). Obsidian (14 gp). Black star sapphire (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shadow In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries flails. His white fur is lengthy and is close to two feet long. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Opinionated. Flaws: Ugly, Disease. Bonds: Job. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Shadow In Woods, Male Tabaxi Commoner 14
Medium (5'5") Tabaxi, Neutral Evil (CR 14)
Armor Class 13
Hit Points 83 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)10 (+0) 15 (+2)15 (+2)
Skills Athletics +7, Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +5

Possessions: 200 pp. Silver chalice with lapis lazuli gems (80 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (2400 gp).


Social Check DCs


Silent Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her mace always slung over her shoulder. She is physically well-built. Her white fur is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A true patriot, Silent would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a white middle class family as the only child. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She hasn't been sleeping well lately.

Motivation: To end her boredom.

Ideals: Gifted. Flaws: Insomniac, Shy, Mundane. Bonds: Military. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Silent Grass, Female Tabaxi Barbarian 14
Medium (4'8") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 154 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)12 (+1) 16 (+3)19 (+4)
Skills Religion +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Chalcedony (30 gp). Tiger eye turquoise (12 gp). Fiery yellow corundum (1100 gp). Zircon (30 gp). Iolite (30 gp). Star rose quartz (30 gp). Rich purple corundum (1100 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Obsidian (12 gp). Onyx (30 gp). Aquamarine (300 gp). Aquamarine (300 gp). Brown-green garnet (120 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears silk and lounges about seductively. His hair is short and chestnut. His amber eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Delg studied abroad. Cursed with lycanthropy at a very young age, Delg has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Optimist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Delg Durthane, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)6 (-2) 6 (-2)8 (-1)
Skills Intimidation +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Bernard Blythe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is black. His half smiles and brown eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north to a Herbalist, Bernard learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bernard took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He has achieved small success as a Herbalist.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Attractive, Job, Nature. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Bernard Blythe, Male Human Fighter 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Shifting Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fitting clothing which further accentuates her frame, and a wedding ring on her left hand. Her lavender fur is heavily combed to the left. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of herself, she believes she is the best Shipwright born in the past three hundred years. She also is a firm believer in the womanly ideal.

History: Her father raised her in a mountain cabin. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult.

Flaws: Addict, Impulsive. Bonds: Attractive, In love, Job, Nature. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Shifting Of Clay, Female Tabaxi Wizard 6
Medium (5'6") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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