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NPC Generator

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Advanced [show]


Quelenna Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This woman has a large tan mantle and cape that has been intricately interwoven into her white robe, and sports empty pouches on her belt. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Further she is a bit of a stoner and is frequently out of it.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Flaws: Insomniac, Addict, Antagonistic. Bonds: Attractive, Slave. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Quelenna Siannodel, Female Elf Cleric 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 6 (-2)15 (+2) 12 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Citrine (30 gp). Azurite (10 gp).


Social Check DCs


Bree Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'2" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her right leg appears badly burned and disfigured. With wild red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Sage and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and she has money and likes to spend it

Ideals: Joker. Flaws: Insane. Bonds: Rich, Job. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Bree Nimblefingers, Female Halfling Aristocrat 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp.


Social Check DCs


Shamil Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" northern woman, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her white hair has been sun bleached extensively. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, she is a well trained Dilettante. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Dilettante job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and a strong sense of loyalty to gnomish people

Flaws: Racist. Bonds: Job, Family, Rich. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Shamil Humplebumple, Female Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 54 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 10 (+0)18 (+4)
Skills Persuasion +6, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Jet (90 gp). Coral (90 gp). Eye agate (6 gp).


Social Check DCs


Falkrunn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She has styled her white hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a minor phobia of water and hates getting wet.

History: When she was but 5 years old her parents immigrated from the west. Falkrunn was born on a far western island where she grew up under the tutelage of her father, an expert Spice Merchant. She is searching for what she claims is her rightful reward.

Motivation: Many drow want her driven away; and to reunite with her old friends

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Falkrunn Orcfoe, Female Dwarf Monk 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp.


Social Check DCs


Hugh Colby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey cloak and cross-gartered brown stockings. He has golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Architect father left him crippled. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Slave, Job. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Hugh Colby, Male Human Bard 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 150 gp. Alexandrite (300 gp). 6 Acid flasks.


Social Check DCs


Jo Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a white costume with the symbols of death on her torso. Her hair is brown and curly. Her thin eyebrows rest above her beady green eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born several months after her father was called into army service. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Military, Religious. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Jo Quickstep, Female Halfling Paladin 14
Small (2'9") Halfling, Neutral Good (CR 14)
Armor Class 15
Hit Points 100 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)18 (+4) 7 (-2)15 (+2)
Skills Persuasion +7, Survival +3
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Giant, Terran, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 6000 gp. Moonstone (40 gp). Blue star sapphire (1000 gp). Smoky quartz (40 gp). White pearl (100 gp). Tiger eye turquoise (6 gp). Onyx (40 gp). Deep blue spinel (500 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs


Salasar Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is typically in his Shipwright uniform. His clothes are grease stained in places. His green crest has been sun bleached extensively. His red eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 7 years old his parents immigrated from the west. He worked as a nervous Shipwright and found it very stressful. He inherited the family business which he has now maintained for 2 years.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Salasar Hshhsstoroth, Male Dragonborn Aristocrat 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 6 (-2)9 (-1) 11 (+0)13 (+1)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1800 sp. Aquamarine (400 gp). 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs

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