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NPC Generator

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Advanced [show]


Lance Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His skin is fair and his fingers are delicate and long. He has styled his auburn hair well, parting it to the left. His blue eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: Lance hails from a village terrorized by brigands. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Retire the richest man in the north; and he wants revenge against brigands

Ideals: Professionalism, Entrepeneur. Bonds: Guardian, Enemies. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Lance Huckabee, Male Human Ranger 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp.


Social Check DCs


Ronk Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Ronk was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Unemployed for hire.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Fighting. Flaws: Addict. Bonds: In love, Job. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Ronk Gentry, Male Half-Orc Adept 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Hethress Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a black vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her black boots flare out at the collars. Her bronze crest has been sun bleached extensively. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Flattery will make her almost putty in your hands.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels kind of lost in life; and she is currently in port desperately looking for someone to get her out

Flaws: Depressed, Selfish. Bonds: Attractive, Poor, Slave. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hethress Raghthroknaar, Female Dragonborn Warrior 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Terran, Halfling, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shamil Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'4" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her left hand appears badly burned and disfigured. Her tied-back hair is chestnut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Shamil was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Shamil Nucklestamp, Female Gnome Warlock 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 19 (+4)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Sindri Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his long black hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Miner, Sindri learned a great deal about his father's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Optimist, Philantrophist. Bonds: Job, Family, Enemies. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Sindri Shadowcloak, Male Gnome Barbarian 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)15 (+2) 13 (+1)8 (-1)
Skills Deception +1, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 1 Minor magic item.


Social Check DCs


Cairn Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His blue hair is drawn into a tight pony tail with a butterfly scrunchie. His black eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Cairn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Cairn was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Miller for hire.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Poor, Job, Military. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cairn Guilt, Male Tiefling Bard 5
Medium (6'0") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 6000 sp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Baern Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is generally shirtless and showing off his tattooed chest, marred by chocolates. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are green.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Bounty Hunter in town.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Bounty Hunter.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Mentor, Religious. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Baern Graybeard, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: Just what you see.


Social Check DCs

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