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NPC Generator

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Advanced [show]


Dynamic Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to cover his moderate length lavender fur. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Dynamic Of Passion, Male Tabaxi Barbarian 2
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 340 gp. Peridot (80 gp). 1 Darkwood Shield.


Social Check DCs


Aldous Hartford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a top hat to hide his balding. His eyes are a pleasant brown.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has never given up on his poetry dream.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated, Artistic. Bonds: Mentor, Immigrant. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Aldous Hartford, Male Human Aristocrat 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Sapphire pendant on gold chain (1000 gp).


Social Check DCs


Seven Running, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he usually wears his pastel robe and has his quarterstaff always slung over his shoulder. His long brown fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: Seven wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Seven grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Disciplined, Professionalism, Impeccable, Athletic. Bonds: Adventurer. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Seven Running, Male Tabaxi Rogue 2
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 17 (+3)17 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp. Amethyst (140 gp). Silver pearl (140 gp). Blue quartz (15 gp).


Social Check DCs


Callybon Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze, marred by chocolates. Her tied-back hair is chestnut. Her eyes are violet and beady.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she is greedy

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Callybon Leffery, Female Gnome Monk 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Eberdeb Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large blue mantle and cape that has been intricately interwoven into his tan robe. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Has a crush, Nature. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Eberdeb Tarkelby, Male Gnome Adept 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Enialis Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered west to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is content.

Flaws: Insomniac, Mundane, PTSD. Bonds: Religious, Mentor. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Enialis Firahel, Male Elf Cleric 4
Medium (5'5") Elf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +6, Religion +1
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Brown-green garnet (60 gp). Alexandrite (400 gp). Moonstone (50 gp). Pink pearl (60 gp).


Social Check DCs


Theriatis Horineth, Male Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His hair is auburn, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Theriatis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Theriatis took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Logical, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Theriatis Horineth, Male Elf Wizard 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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