Kildrak Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He wants revenge against orcs; and wants to work out more often
Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 54 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 18000 sp.
Drifting In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He wears a deerstalker hat to hide his balding. His blue eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Artistic. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Rich, Criminal record. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Terran, Aquan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1300 gp. Chalcedony (30 gp). Azurite (14 gp). Fire opal (800 gp). Amber (120 gp). Fiery yellow corundum (800 gp). Blue sapphire (800 gp). Rhodochrosite (14 gp). Alexandrite (700 gp).
Fonkin Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Slave Trader. His tied-back hair is golden. His eyes are likewise blue.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the south to a Slave Trader, Fonkin learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature, Religious. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Sylvan, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: Blue quartz (4 gp). Star rose quartz (50 gp). Freshwater pearl (4 gp).
Ethereal Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze, and is pretty ugly. His red fur is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Ethereal was born in the east. At a young age he loved to build and create. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ethereal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and he is greedy
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Soapmaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 6000 cp. 1 Masterwork manacles.
Cockaby Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an entirely tan suit with blue socks and a vest with buckled shoes. He sports a long chestnut beard, and similarly colored long hair. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of eastern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Shepherd for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 1 Minor magic item.
Ella Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her long blonde hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is frequently practicing swordplay.
History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ella took refuge in the old dungeon and found the beat up sword and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content.
Flaws: Mundane. Bonds: Attractive, Poor, Military, Nature. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Quespa Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears a black broad hat and black clothes. Her bronze crest is lengthy. Her thin eyebrows rest above her beady red eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She served in the navy to pay for her family's outstanding loans. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Military. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
Possessions: 800 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
