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NPC Generator

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Advanced [show]


Felosial Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She is a Maurezhi in disguise. A gifted student she started as a Spice Merchant, but she got bored and became a Dyer. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has a crush on the local Spice Merchant; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Family, Adventurer, Job, Has a crush. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Felosial Amastacia, Female Elf Cleric 9
Medium (5'0") Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 25 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Tattersall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his blonde hair well, parting it to the right. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.

History: Born in the north to a Stylist, Hubert learned a great deal about his father's area of expertise. A gifted student he started as a Soapmaker, but he got bored and became a Stylist. He has worked as a Stylist like his father before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Hubert Tattersall, Male Human Monk 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +5

Possessions: 11000 sp. Cloth of gold vestments (110 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). An abacus with copper, silver and gold markers (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barakas Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. His chestnut hair is thinning but still full. His silver eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Barakas was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Bonds: Job, Nature, Has a crush. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Barakas Remorse, Male Tiefling Monk 6
Medium (6'8") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)19 (+4) 9 (-1)15 (+2)
Skills Investigation +7, Nature +7
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll, Abyssal, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Balimaar Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered tan stockings. His blonde hair is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He struck the Bricklayer job and began his own company from there.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Debt, Job. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Balimaar Harley, Male Human Ranger 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 7 (-2)15 (+2)
Skills Intimidation +4, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Obsidian (14 gp).


Social Check DCs


Cask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is renowned for her bright brown dresses and hats. She sports a flattop fur cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Cask is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She got into the Shipwright business at a young age. Cask was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Cask decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has drifted from career to career and currently works as a Shipwright.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Depressed. Bonds: Poor, Religious, Job, Criminal record. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Cask On the Water, Female Tabaxi Bard 9
Medium (5'11") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: Gold music box (4000 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Snagog Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is heavily combed to the right. His eyes are a pleasant hazel.

Personality: Snagog speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Bonds: Has a crush, Adventurer, Religious. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Snagog Harper, Male Half-Orc Ranger 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp.


Social Check DCs


Frouse Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. His red hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a necromancer, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Disciplined. Bonds: Mentor, Job, Religious. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Frouse Folkor, Male Gnome Cleric 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Goblin, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 5000 sp. Black opal (400 gp). 4 Tanglefoot bags. 2 Alchemist’s fire. 2 Antitoxin. 1 Everburning torch.


Social Check DCs

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