Azzakh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His crest is silver, silky, and of moderate length. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Azzakh was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and he feels kind of lost in life
Flaws: Addict, Depressed. Bonds: Attractive, Poor, Family, Military. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 600 gp.
Valafar Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His hair is silver, silky, and of moderate length. He has gleaming, smiling silver eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the north, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 400 sp.
Xanaphia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tan armored body suit, with a simple black line shooting up and back down. Her auburn hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, she is a well trained Fortune-teller. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Fortune-teller, Xanaphia learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Climber’s kit.
Travok Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is tall, broad shouldered and powerfully built. With a patchy silver beard and wild silver hair. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Travok isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: He was raised by priests from a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.
Motivation: His religion dominates his actions; and nothing but the best is good enough for him
Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Alexandrite (600 gp).
Heskan Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy scarlet crest. His thin eyebrows rest above his beady gold eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Interpreter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 16)
Armor Class 9
Hit Points 98 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 600 pp. 1 Medium magic item.
Nora Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a worn and beaten armor. Her hair is greying and her face has many wrinkles. Her ears are large.
Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Nora lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Logical. Flaws: Ugly, Addict, Insane. Bonds: Family. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 2000 sp. Freshwater pearl (15 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item.
Sethrekar Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His red crest is unkempt and raggedy. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
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