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NPC Generator

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Advanced [show]


Ahrim Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green costume with the symbols of the four houses of cards on his torso. His brown hair is knotted and matted. His eyes are likewise silver.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 15 years.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and regain custody of his daughter

Ideals: Persistence. Flaws: Disease, Shy. Bonds: Job, Family. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ahrim Anarchy, Male Tiefling Aristocrat 7
Medium (6'6") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 15 (+2)17 (+3)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Silver pearl (60 gp). Pink pearl (60 gp). Jet (60 gp). Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


Jarsali Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is chestnut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised by priests from a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Forgetful. Bonds: Attractive, Job, Religious, Mentor. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jarsali Siannodel, Female Elf Barbarian 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Leaf Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His orange fur is singed and shortened. He has amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better kind of golem.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Leaf Timber, Male Tabaxi Bard 6
Medium (5'1") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. Peridot (70 gp). Bloodstone (70 gp). Red garnet (130 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Puyet Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is slicked back into a classic pompadour. Her eyes are likewise green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Around other people she will do her best to conceal her emotions and appear jolly.

History: She is a Doppelganger in disguise. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now owns her own business.

Motivation: She's repulsed by the PC; and she wants to meet her childhood hero

Flaws: Depressed, Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Puyet Dumph, Female Half-Orc Bard 4
Medium (4'8") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)4 (-3) 16 (+3)6 (-2)
Skills Persuasion +0, Religion -1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. Golden yellow topaz (1000 gp). Red garnet (130 gp). Deep blue spinel (1000 gp). Chrysoprase (80 gp). 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


Valafar Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Sculptor, Valafar learned a great deal about his mother's area of expertise. His arcane abilities were realized during a raid on his village. He has worked as a Sculptor like his mother before him.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Religious, Job. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Valafar Nowhere, Male Tiefling Cleric 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 9 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Fargrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a red handlebar mustache and slicked back red hair. He is baby faced.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and to be a sailor again

Ideals: Impeccable. Flaws: Impulsive. Bonds: Guardian, Poor, Job. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Fargrim Goblinbane, Male Dwarf Aristocrat 8
Medium (4'4") Dwarf, True Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Terran, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 4000 sp. Gold music box (3000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alain Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a red shirt with thin grey vertical stripes and pastel pants. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She receives visions of the future at random moments

History: She was born on a small isolated farm. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.

Motivation: To get a good night's sleep; and to pay off her debts

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Alain Thorngage, Female Halfling Aristocrat 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 5 (-3)12 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 7
Languages Common, Halfling, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. Chrysoprase (40 gp).


Social Check DCs

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