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Advanced [show]


Rathkran Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length gold crest. His eyes are red and beady.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Locksmith.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Rathkran Beryntolthropal, Male Dragonborn Monk 8
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills Arcana +3, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Neega Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'0" and is well dressed, constantly wearing a white suit, black shirt, and red tie. Her left leg appears badly burned and disfigured. Her brown hair is cut short. She has gleaming, smiling gray eyes.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Neega took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic, Opinionated, Gifted. Bonds: Nature. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Neega Mori, Female Half-Orc Cleric 13
Medium (5'0") Half-Orc, True Neutral (CR 13)
Armor Class 12
Hit Points 59 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 10 (+0)9 (-1) 16 (+3)7 (-2)
Skills Athletics +9, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d4+5, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 1000 gp. Black velvet mask with numerous citrines (70 gp). A necklace of small pink pearls (2000 gp). Solid gold idol (700 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item.


Social Check DCs


Orla Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a wide-brimmed hat to cover her moderate length white hair. Her eyes, though not visible through her cowl, are amber.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her 11th year, her parents were killed by a dire rats raid, leaving Orla alone in the world. After a stint in an orphanage, she was adopted. By chance she met her sister recently and the two have been together since.

Motivation: Many dire rats want her driven away.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Orla Munggen, Female Gnome Monk 3
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 17 (+3)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Aramil Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and an old rival family wants him found

Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Rich. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

Aramil Xistsrith, Male Elf Expert 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Miles O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his silver hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Miles was born in the east. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better kind of golem.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Miles O'Leary, Male Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 3000 sp. Amethyst (50 gp). Iolite (70 gp). Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


Ralf Lester, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears brown leather gloves, a brown jacket, and tight pants. His white hair is long and unkept. His gray unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to settle down with his crush

Flaws: Ugly, Disease, Antagonistic. Bonds: Has a crush, Rich. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Ralf Lester, Male Human Ranger 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp. Large well-done wool tapestry (200 gp).


Social Check DCs


Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man is dressed in earthy colors with a brown and green handkerchief worn on his right side. His hair is short and blonde. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Vondal studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vondal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vondal. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Criminal record, Rich. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Vondal Fallack, Male Dwarf Aristocrat 3
Medium (4'5") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)11 (+0) 18 (+4)9 (-1)
Skills Investigation +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs

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