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NPC Generator

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Advanced [show]


Richard Woods, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in earthy colors with a grey and white handkerchief worn on his left side. His hair is long and silver with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His eyes are hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: He got into the Miller business at a young age. A freak accident while working with his Unemployed mother left him crippled. He inherited the family business which he has now maintained for 7 years.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Joker, Logical. Flaws: Disease. Bonds: Job, Rich. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Richard Woods, Male Human Aristocrat 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Umpen Welber, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His hair is silver and curly. His eyes are violet and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast desert. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Joker, Fighting. Bonds: Nature, Has a crush. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Umpen Welber, Male Gnome Bard 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)8 (-1) 17 (+3)11 (+0)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Shivering Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown fur has been sun bleached extensively. He has a dull look in his green eyes.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Bonds: Attractive, Religious, Rich. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shivering Thunder, Male Tabaxi Monk 3
Medium (5'5") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp. 1 Masterwork Common Melee.


Social Check DCs


Grisha Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is chestnut, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Grisha Beverly, Male Half-Orc Warrior 7
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Alexandrite (900 gp). Jet (70 gp). Rich purple corundum (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized violet coat. He is muscular with a powerful set of arms. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor; and to be a junk dealer again

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Rael Mystralath, Male Half-Elf Aristocrat 8
Medium (4'10") Half-Elf, Lawful Evil (CR 8)
Armor Class 8
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)12 (+1) 18 (+4)15 (+2)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 140 pp. 1 Minor magic item.


Social Check DCs


Cory Home, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown deerstalker hat and brown clothes. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast mountains. A few years later when the north was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to meet his childhood hero; and he would like to get married and retire

Bonds: Nature, Adventurer, Immigrant, Has a crush. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Cory Home, Male Human Rogue 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Taklinn Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a auburn handlebar mustache and slicked back auburn hair. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Dilettante, Taklinn learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Job, Attractive, Rich, Family. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Taklinn Steelfist, Male Dwarf Ranger 6
Medium (4'4") Dwarf, Lawful Good (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Insight +2, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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