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NPC Generator

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Advanced [show]


Adrex Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His crest is green and curly. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Military, Adventurer. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Adrex Esstyrlynn, Male Dragonborn Sorcerer 7
Medium (6'1") Dragonborn, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 44 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 7000 sp. Deep blue spinel (500 gp). Chrysoprase (40 gp).


Social Check DCs


Habor Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green Stetson hat and green clothes. He wears a Stetson hat to hide his balding. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Spice Merchant. He struck the Spice Merchant job and began his own company from there.

Motivation: Wants his loneliness to end; and sabotage a competitor

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Guardian, Job, Has a crush. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Habor Debauchery, Male Tiefling Ranger 4
Medium (6'1") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Dain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky grey painted plate armor. He keeps his white hair in a flapper bob. His blue eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now spends his time doing works of charity.

Motivation: Wants a kiss; and he's in love

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Criminal record, Has a crush. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Dain Bloodkith, Male Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Average lock.


Social Check DCs


Fonkin Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a blue cloak and cross-gartered green stockings, marred by chocolates. His auburn hair, when down, is lengthy. His eyes are gray and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Fonkin Boondiggles, Male Gnome Bard 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)16 (+3) 11 (+0)16 (+3)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. 1 Darkwood Shield. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Thamior Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His blonde hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thamior is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. His necromantic abilities were realized during a raid on his village. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and to get a good night's sleep

Ideals: Justice, Gifted. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Thamior Caerdonel, Male Elf Cleric 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Bathin Clever, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His red hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Bathin was born with his mother's beautiful face. In his 16th year, his parents were killed by a dire rats raid, leaving Bathin alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: A deep hatred of dire rats; and he is greedy

Flaws: Greedy. Bonds: Enemies, Attractive, Family, Rich. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Bathin Clever, Male Tiefling Monk 4
Medium (6'5") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears grey painted combat armor at almost all times. He has a hunchback. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Eberk Trueblood, Male Dwarf Rogue 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 20 (+5)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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