Jabbie Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He wears a fancy tan suit. His long black hair is drawn into a two foot long braid. His violet eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Jabbie grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Huru Carlton, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears baggy black pantaloons and a tan scarf. She wears a Stetson hat to hide her balding. Her face is scarred and worn.
Personality: Calm and collected, she is a well trained Laborer. She is able to make almost anything out of random pieces of junk.
History: Huru was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Laborer like her father before her.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Mentor. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Black star sapphire (1200 gp). Deep blue spinel (1600 gp).
Rolen Selevarun, Male Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is silver and very short. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: When he was but 7 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Joker, Fighting. Bonds: Adventurer, Immigrant. Occupation: Layabout
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Paymon Wish, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is silver and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He was granted druidic powers by his dying sister.
Motivation: To get a good night's sleep; and revenge
Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Enemies. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 sp.
Ilde Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her auburn hair is matted, messy, and big. She has several tiny topaz earrings on each ear.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in the south, but her parents moved at a very young age to the east. Ilde was born on a far southern island where she grew up under the tutelage of her mother, an expert Tanner. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1000 gp. 1 Minor magic item.
Balimaar Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered grey stockings. He has a moderate pudge and is not very fit. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He uses divination through singing.
History: He was raised in a forest tribe. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. After a long history of fighting, Balimaar and his spouse have recently divorced.
Motivation: He loathes his own lifestyle; and someone believes him a fraud
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Enemies, Nature. Occupation: Shepherd
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Terran, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
Possessions: 210 gp.
Naamah Principle, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She is well dressed, but even with her fine clothing she looks run-down. Her hair is dark red, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her tongue was cut out and she uses sign language. She has a minor phobia of water and hates getting wet.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Actor father left her crippled. She has achieved small success as a Blacksmith.
Motivation: To get a good night's sleep; and she feels threatened by others
Flaws: Disease, Fearful, Insomniac. Bonds: Attractive. Occupation: Blacksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 5000 cp. 3 Holy water. 1 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
