Ilde Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has slicked back silver hair. She wears large thick round spectacles.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Ilde lived on a farm with her father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to her current location. She has set out to sabotage the competition.
Motivation: To prove her worth to the world; and regain custody of her daughter
Ideals: Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Family, Job. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 93 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 400 pp. Red spinel (120 gp). Sard (70 gp). Hematite (10 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.
Shamil Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she usually wears her tan robe and has her hammer always slung over her shoulder. She has wavy red hair. She has hazel eyes and a tan hat with a black feather.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is afraid of women and trembles around them
History: The child of a Performer, who enjoyed hunting, Shamil was taken on many hunting expeditions. A gifted student she started as a Performer, but she got bored and became a Apothecary. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.
Motivation: A deep hatred of drow; and wants to open a new tavern
Flaws: Shy. Bonds: Attractive, Enemies, Nature, Job. Occupation: Apothecary
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 9 (-1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. Amber (90 gp). Onyx (20 gp). Rose (20 gp). 1 Minor magic item.
Kristryd Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a well pressed and immaculate suit (or dress). Beneath her clothing is a huge mess of scar tissue. She has wavy black hair. This green eyed southerner is not easily forgotten.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. When she's not drinking or sleeping the drinks off, she's doing music.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has never given up on her music dream.
Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure
Ideals: Artistic. Flaws: Depressed. Bonds: Slave, Immigrant, Rich. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 3 Thunderstones.
Shivering Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel shirt with thin tan vertical stripes and blue pants. She has a moderate pudge and is not very fit. Her red fur is knotted and matted. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is afraid of women and trembles around them
History: Shivering was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy. Bonds: Job, Family, Adventurer, Criminal record. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 11 (+0) | 6 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Silver holy symbol. 1 Magnifying glass. 1 Average lock.
Semyaza Agony, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She prefers to wear flannel. She has a hunchback. She has done her best to style her chestnut hair to look like a famous performer. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy, self-centered, vain, and jealous.
History: She was raised in a white middle class family as the only child. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She doesn't get along with people that don't share her tastes; and she is content
Ideals: Impeccable. Flaws: Ugly, Selfish, Mundane, Insane. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Goblin, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 280 gp.
Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, he is not a threatening figure. His orange fur has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of a Gardener, who enjoyed hunting, Sun was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 57 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Draconic, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 17000 sp.
Norkruuth Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a small hat to cover his moderate length gold crest. He has several tiny amber earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.
History: Norkruuth hails from a village terrorized by orcs. He has chosen to use the inheritance that was left to him frivolously. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: He's attracted to the PC; and many orcs want him driven away
Ideals: Fighting, Gifted. Bonds: Rich, Enemies, Job, Has a crush. Occupation: Herbalist
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 250 gp. Blue quartz (9 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
