Roondar Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue tunic with grey highlights, and long green pants that bunch up around his shoes. He carries a battered scimitar and tarnished axe as well. He has styled his black hair well, parting it to the right. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Roondar grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Ploughman and occasionally as a mercenary.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 17 (+3) | 18 (+4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Auran, Sylvan, Draconic
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Duergath Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear brown pants and tee shirts. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes and a brown hat with a blue feather.
Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.
History: Sold as a small child to a slaver, Duergath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Insane. Bonds: Mentor, Job, Rich. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 40 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +5
Possessions: 2000 gp. Bloodstone (30 gp). Black opal (800 gp). Amber (150 gp). Hematite (6 gp). Eye agate (6 gp). Red garnet (150 gp). Lapis lazuli (6 gp). 1 Minor magic item.
Tordrid Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She usually wears her brown robe and has her ceremonial dagger always slung over her shoulder. Her black hair is heavily combed to the right. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic woman, Tordrid's first love is herself. Her second love is also herself. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born in a small village she learned the ways of the warrior from her father. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tordrid fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Fighting. Flaws: Ugly, Addict. Bonds: Family. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 gp.
Bune Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses like a well dressed Glassblower does. Her dark red hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the north to a Glassblower, Bune learned a great deal about her father's area of expertise. Her first spouse was a Blacksmith, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She then took over the family business and is one of the better Glassblower for hire.
Motivation: To be a Blacksmith again; and to unite with her sister
Ideals: Artistic. Bonds: Job, Attractive, Family. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 240 gp.
Bethrynna Nailo, Female Elf [Permalink]
Personal [hide]
Description: This northern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her clothes are grease stained in places. She has white hair. She has brown eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Bethrynna grew up listening to her mother's many stories. She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Disciplined, Logical. Bonds: Poor, Immigrant, Adventurer. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Eberdeb Reese, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Masseuse. He is physically well-built. His auburn hair is long and unkept. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Eberdeb enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Weaver, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and balancing his hectic life and new masseuse responsibilities is difficult
Flaws: Ugly, Hedonist. Bonds: Job, Guardian, Poor. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 13000 cp.
Bucklal Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'0". He wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His red hair is heavily combed to the right. His blue eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Bucklal was born in the south. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Mayor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Marry his brother to traveling adventurers; and expand his business
Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Job, Family. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. Iolite (20 gp). Bloodstone (20 gp).
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