Kadana Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black crest is knotted and matted. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.
History: She got into the Courier business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has worked as a Courier like her father before her.
Motivation: She desires power and/or immortality.
Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Adventurer, Job. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 5)
Armor Class 14
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 8 (-1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Harbek Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in earthy colors with a grey and blue handkerchief worn on his left side, and is pretty ugly. He wears his golden hair up in a very large beehive style do. His green eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born in the north his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac; and wishes to resurrect an old love
Flaws: Ugly, Mundane. Bonds: Enemies, Poor, Criminal record, In love. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Darrak Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants, and he perpetually has his greataxe ready. His auburn hair is greasy and uncared for. His green eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.
History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Fighting, Opinionated, Logical. Flaws: Ugly. Bonds: Military. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 112 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 300 pp. Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).
Raam Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His hair is white and curly. His eyes are white and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A powerful brothel owner made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raam. He was granted druidic powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Gifted, Impeccable. Bonds: Attractive, Criminal record, Mentor. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 19 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Ignan, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp. Azurite (4 gp).
Gimble Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan coat over a brown low-cut shirt, and a feathered hat upon his head. He keeps his blonde hair in a flapper bob. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south his family was never financially stable. Gimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Adventurer, Military. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 50 pp. Black pearl (600 gp). 1 Masterwork Common Melee.
Greeba Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She has the majority of her body covered in plate. Her moppish red hair is in a traditional bowl cut. Her eyes are a pleasant green.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Greeba studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better village for her children.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 22 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 300 gp. Citrine (30 gp). Citrine (30 gp). Bloodstone (30 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item.
Phelaia Music, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them, and sports empty pouches on her belt. Her white hair is slicked back into a classic pompadour. Her eyes are likewise white.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born several months after her father was called into army service. When Phelaia reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.
Motivation: Retire the richest woman in the north; and to get a good night's sleep
Ideals: Joker, Justice, Philantrophist, Entrepeneur. Bonds: Military. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 74 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 300 pp. Hematite (9 gp). White pearl (140 gp). Banded agate (9 gp). Iolite (30 gp). Obsidian (9 gp). Aquamarine (500 gp). Rhodochrosite (9 gp). Jasper (30 gp). Carnelian (30 gp). Red-brown spinel (140 gp).
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