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NPC Generator

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Advanced [show]


Jabbie Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy auburn hair. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Jabbie was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Jabbie's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jabbie Umbodoben, Male Gnome Bard 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Brass mug with jade inlays (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'2". She wears silk and lounges about seductively. Her hair is white and very short. Her eyes are amber and catlike.

Personality: While she acts the brute, she is far gentler than she would appear. She is a font of random trivia from the lore and stories she has discovered

History: The child of a Architect, who enjoyed hunting, Helja was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Helja took refuge in the large cave and found the beat up dagger and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the east

Ideals: Fighting, Logical, Entrepeneur. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Helja Ungart, Female Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)18 (+4) 12 (+1)12 (+1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Terran, Celestial, Goblin, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 210 gp. Silver pearl (80 gp). Sardonyx (30 gp). Banded agate (9 gp).


Social Check DCs


Sannl Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her thin eyebrows rest above her beady green eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home.

Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Guardian. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Sannl Loderr, Female Dwarf Rogue 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Ruloth Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket. Her black crest is long and unkept. Her red eyes are slightly larger than normal.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is afraid of women and trembles around them

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Bricklayer.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Optimist, Gifted, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Ruloth Argenthrixus, Female Dragonborn Expert 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)5 (-3) 14 (+2)16 (+3)
Skills Performance +5, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 700 sp. Amethyst (100 gp).


Social Check DCs


Quarethon Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black shirt with thin grey vertical stripes and pastel pants. His crest is gold and curly. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Quarethon took refuge in the large cave and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Entrepeneur. Flaws: Hedonist, Insane. Bonds: Criminal record, Nature. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Quarethon Qyxpahrgh, Male Dragonborn Adept 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp. Tiger eye turquoise (7 gp). Pink pearl (160 gp). Amethyst (160 gp).


Social Check DCs


Isabella Hartford, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Merchant. Her hair is short and red. She wears a mask on her face.

Personality: She never swears and excessively uses polite adverbs when speaking. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Isabella was raised in a hard working conservative environment. When Isabella reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Merchant.

Motivation: An old rival family wants her found; and she wants nothing more than to rejoin the army

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Job, Military, Family. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Isabella Hartford, Female Human Warlock 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 30 gp.


Social Check DCs


Alice Alton, Female Human [Permalink]

Personal [hide]

Description: A 5'9" northern woman, she is dressed in an above average manner. Her chestnut hair is heavily combed to the right. She has amber eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a great chef.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Sage, but she got bored and became a Mercenary. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Job. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Alice Alton, Female Human Barbarian 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 2 Thunderstones.


Social Check DCs

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