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NPC Generator

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Advanced [show]


Patrick Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown small hat and brown clothes. His silver hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Mentor, Criminal record. Occupation: Actor

Voice: American accent

Attributes [hide]

Patrick Pinkerton, Male Human Commoner 6
Medium (6'2") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Sarai Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and muscular, this western woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her blonde hair is braided into rings. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also hits on women, regardless of circumstances.

History: She was born in a small forest village. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Has a crush, Nature. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Sarai Warmwater, Female Halfling Fighter 4
Small (2'8") Halfling, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)7 (-2) 10 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Citrine (80 gp). Alexandrite (600 gp). Obsidian (6 gp).


Social Check DCs


Marigold Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears just a white suit. Her black hair is cut jaggedly and amateurishly. Her eyes are blue and catlike.

Personality: She is almost excessively polite to everyone, even when angry. She is an amazing painter.

History: Sold as a small child to a necromancer, Marigold was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Marigold reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Mentor, Military. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Marigold Swiftwhistle, Female Halfling Barbarian 3
Small (2'8") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)7 (-2)
Skills Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Arannis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man tends to wear a large tan jacket. He has a long red beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a plains tribe. Like his father and his brother before him, after school he went straight into learning to become a Slave Trader. He has achieved small success as a Slave Trader.

Motivation: To settle down with his crush; and he is unsatisfied with his job

Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Nature, Job, Has a crush. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Arannis Ostoroth, Male Elf Fighter 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 8 (-1)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Kody Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries with him a set of sais on his belt, each one with a amber on the hilt. His long auburn hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Gardener, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting. Flaws: Forgetful. Bonds: Attractive, Job, Poor. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Kody Anderton, Male Human Warrior 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Jasper (40 gp).


Social Check DCs


Eberdeb Beren, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and wears a lot of dark rich colors, with gold accents. His chestnut hair is lengthy. His green eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Eberdeb lived on a farm with his father, near the main road leading to a nearby town. Eberdeb liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Flaws: Shy, Impulsive. Bonds: Attractive, Family, Nature. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Eberdeb Beren, Male Gnome Expert 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Malachite (4 gp).


Social Check DCs


Vapula Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern woman is dressed in earthy colors with a black and pastel handkerchief worn on her right side. Her brown hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She pushes her goals aggressively. She is also a coward if confronted.

History: Vapula hails from a village terrorized by illithids. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a Apothecary soon after.

Motivation: A deep hatred of illithids.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Enemies, Mentor. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Vapula Clandestine, Female Tiefling Barbarian 1
Medium (4'10") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp. 1 Smokesticks.


Social Check DCs

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